testserver/Spigot-Server-Patches/0458-Fix-numerous-item-dupl...

118 lines
6.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix numerous item duplication issues and teleport issues
This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer
We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.
This avoid an itemstack ever existing twice in the world state pre
clean up stage.
So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index d88470e6dc0316d0a5f5a50a9644d71aedadee6e..273f9c19768916a86968e02e653754c55317e663 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1880,11 +1880,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof EntityLiving && !((EntityLiving) this).forceDrops) {
- ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack));
+ ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // Paper - mirror so we can destroy it later
return null;
}
// CraftBukkit end
- EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack);
+ EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + (double) f, this.locZ(), itemstack.cloneItemStack()); // Paper - clone so we can destroy original
+ itemstack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
entityitem.defaultPickupDelay();
// CraftBukkit start
@@ -2532,6 +2533,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@Nullable
public Entity teleportTo(WorldServer worldserver, BlockPosition location) {
// CraftBukkit end
+ // Paper start - fix bad state entities causing dupes
+ if (!isAlive() || !valid) {
+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+ return null;
+ }
+ // Paper end
if (this.world instanceof WorldServer && !this.dead) {
this.world.getMethodProfiler().enter("changeDimension");
// CraftBukkit start
@@ -2552,6 +2559,11 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
// CraftBukkit end
this.world.getMethodProfiler().exitEnter("reloading");
+ // Paper start - Change lead drop timing to prevent dupe
+ if (this instanceof EntityInsentient) {
+ ((EntityInsentient) this).unleash(true, true); // Paper drop lead
+ }
+ // Paper end
Entity entity = this.getEntityType().a((World) worldserver);
if (entity != null) {
@@ -2565,10 +2577,6 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
// CraftBukkit start - Forward the CraftEntity to the new entity
this.getBukkitEntity().setHandle(entity);
entity.bukkitEntity = this.getBukkitEntity();
-
- if (this instanceof EntityInsentient) {
- ((EntityInsentient) this).unleash(true, false); // Unleash to prevent duping of leads.
- }
// CraftBukkit end
}
@@ -2693,7 +2701,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public boolean canPortal() {
- return true;
+ return isAlive() && valid; // Paper
}
public float a(Explosion explosion, IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData iblockdata, Fluid fluid, float f) {
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index cd50fe3616d4b33c7ad76458fb75683541c33ae5..97425f38ac05c24433dc27c5cda74c36871d61a9 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -567,7 +567,7 @@ public class EntityArmorStand extends EntityLiving {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.handItems.set(i, ItemStack.b);
}
}
@@ -575,7 +575,7 @@ public class EntityArmorStand extends EntityLiving {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.armorItems.set(i, ItemStack.b);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index a4c80ebc49ba3b9ac244f64e10448ebc90932795..44cf5fe48650790b3372e9ebbb0b5d6c4b997f62 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -803,7 +803,8 @@ public class CraftEventFactory {
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack);
+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;