40 lines
3.2 KiB
Diff
40 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 May 2016 22:53:50 -0400
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Subject: [PATCH] Only send Dragon/Wither Death sounds to same world
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Also fix view distance lookup
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diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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index d335eb7898dc3a2b1553157d35050112f7b7a426..72a9430789301b264a36c5060ded31ccdc4a1ebf 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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@@ -570,8 +570,9 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
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if (this.deathAnimationTicks == 1 && !this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1028, this.getChunkCoordinates(), 0);
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- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
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- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
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+ //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ for (EntityPlayer player : (List<EntityPlayer>) ((WorldServer)world).getPlayers()) {
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+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
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index 1d725c152a2f96dd12fc3c4e25e142129a783e1b..9331f96f68f121b41ce74904d624520291b7c72e 100644
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--- a/src/main/java/net/minecraft/server/EntityWither.java
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+++ b/src/main/java/net/minecraft/server/EntityWither.java
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@@ -208,8 +208,9 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
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if (!this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1023, new BlockPosition(this), 0);
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- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
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- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
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+ //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ for (EntityPlayer player : (List<EntityPlayer>)this.world.getPlayers()) {
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+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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