testserver/Spigot-Server-Patches/0139-Add-ability-to-configu...

49 lines
2.5 KiB
Diff

From 35e06d3fc58b053ed9ed82a14fb91cfca3fa8ff0 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Thu, 21 Apr 2016 23:51:55 -0700
Subject: [PATCH] Add ability to configure frosted_ice properties
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 4f3fc82..b39acc4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -323,4 +323,14 @@ public class PaperWorldConfig {
maxMobSpawnAttempts = getInt("max-mob-spawn-attempts", 50);
log( "Max Mob Spawn Attempts: " + maxMobSpawnAttempts);
}
+
+ public boolean frostedIceEnabled = true;
+ public int frostedIceDelayMin = 20;
+ public int frostedIceDelayMax = 40;
+ private void frostedIce() {
+ this.frostedIceEnabled = this.getBoolean("frosted-ice.enabled", this.frostedIceEnabled);
+ this.frostedIceDelayMin = this.getInt("frosted-ice.delay.min", this.frostedIceDelayMin);
+ this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax);
+ this.log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax);
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
index 8f502b9..bddfea0 100644
--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
@@ -20,10 +20,14 @@ public class BlockIceFrost extends BlockIce {
}
public void b(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
+ if (!world.paperConfig.frostedIceEnabled) return; // Paper - add ability to disable frosted ice
if ((random.nextInt(3) == 0 || this.c(world, blockposition) < 4) && world.getLightLevel(blockposition) > 11 - ((Integer) iblockdata.get(BlockIceFrost.a)).intValue() - iblockdata.c()) {
this.a(world, blockposition, iblockdata, random, true);
} else {
- world.a(blockposition, (Block) this, MathHelper.nextInt(random, 20, 40));
+ // Paper start - use configurable min/max delay
+ //world.a(blockposition, (Block) this, MathHelper.nextInt(random, 20, 40));
+ world.a(blockposition, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax));
+ // Paper end
}
}
--
2.8.2