testserver/Spigot-Server-Patches/0421-Prevent-bees-loading-c...

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From e23ef0c34b897a117281b61b3ca36a75e213c8da Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 5 Jan 2020 17:24:34 -0600
Subject: [PATCH] Prevent bees loading chunks checking hive position
diff --git a/src/main/java/net/minecraft/server/EntityBee.java b/src/main/java/net/minecraft/server/EntityBee.java
index d1d7db062..f67d66b9a 100644
--- a/src/main/java/net/minecraft/server/EntityBee.java
+++ b/src/main/java/net/minecraft/server/EntityBee.java
@@ -386,6 +386,7 @@ public class EntityBee extends EntityAnimal implements EntityBird {
if (!this.hasHivePos()) {
return false;
} else {
+ if (world.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s)
TileEntity tileentity = this.world.getTileEntity(this.hivePos);
return tileentity != null && tileentity.getTileType() == TileEntityTypes.BEEHIVE;
--
2.25.0.windows.1