testserver/patches/server/0838-Added-getHostname-to-AsyncPlayerPreLoginEvent.patch
Nassim Jahnke 18f0f8d1ca
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
312281ea PR-742: Make World implement Keyed

CraftBukkit Changes:
2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table
7fdd7941 PR-1046: Make World implement Keyed
7bc728a6 PR-1045: Revert changes to persistence required checks

Spigot Changes:
b6d12d17 Rebuild patches
2022-05-09 11:03:07 +02:00

19 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MCMDEV <john-m.1@gmx.de>
Date: Fri, 24 Sep 2021 17:59:21 +0200
Subject: [PATCH] Added getHostname to AsyncPlayerPreLoginEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 7065aa4522431d08018fec8e591ba7c255398140..befcb501b4b1b6330bf3cd53e00e30b01efade6f 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -395,7 +395,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
// Paper start
com.destroystokyo.paper.profile.PlayerProfile profile = com.destroystokyo.paper.profile.CraftPlayerProfile.asBukkitMirror(ServerLoginPacketListenerImpl.this.gameProfile);
- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, rawAddress, uniqueId, profile); // Paper - add rawAddress
+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, rawAddress, uniqueId, profile, ServerLoginPacketListenerImpl.this.hostname); // Paper - add rawAddress & hostname
server.getPluginManager().callEvent(asyncEvent);
profile = asyncEvent.getPlayerProfile();
profile.complete(true); // Paper - setPlayerProfileAPI