66 lines
4.7 KiB
Diff
66 lines
4.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 7 Jul 2021 16:19:41 -0700
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Subject: [PATCH] Fixes kick event leave message not being sent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index a9f56903e7ef18dfa3c640510334dbf50110cf26..afed4675ebedb13bb313815580fe14c06445ba0a 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -458,7 +458,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), (future) -> {
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this.connection.disconnect(ichatbasecomponent);
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});
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- this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
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+ this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly // Paper - use kick event leave message
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this.connection.setReadOnly();
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MinecraftServer minecraftserver = this.server;
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Connection networkmanager = this.connection;
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@@ -1882,6 +1882,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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@Override
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public void onDisconnect(Component reason) {
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+ // Paper start
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+ this.onDisconnect(reason, null);
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+ }
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+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
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+ // Paper end
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// CraftBukkit start - Rarely it would send a disconnect line twice
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if (this.processedDisconnect) {
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return;
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@@ -1898,7 +1903,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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this.player.disconnect();
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// Paper start - Adventure
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- net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().remove(this.player);
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+ quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
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if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
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this.server.getPlayerList().broadcastMessage(PaperAdventure.asVanilla(quitMessage), ChatType.SYSTEM, Util.NIL_UUID);
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 9b55968cb1db5f77a8e858e2a7aa66d518ddd00a..656c0235dfb8e7335fb7be4afc727eefb2a4188e 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -587,6 +587,11 @@ public abstract class PlayerList {
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}
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public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer) { // Paper - return Component
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+ // Paper start
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+ return this.remove(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
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+ }
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+ public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) {
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+ // Paper end
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ServerLevel worldserver = entityplayer.getLevel();
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entityplayer.awardStat(Stats.LEAVE_GAME);
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@@ -597,7 +602,7 @@ public abstract class PlayerList {
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entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
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+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), leaveMessage, entityplayer.quitReason); // Paper - quit reason
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if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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