eff22eb054
Looks like they would not have been removed if they disconnected during the chunk load, preventing the world from being unloaded.
24 lines
1.4 KiB
Diff
24 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 7 May 2022 14:58:53 -0700
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Subject: [PATCH] Do not accept invalid client settings
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index a7285b0e6c256d475c43b38a6d78f2f1f4bd17f5..603e404e75d39279fa5c4222ec5373271dd1ae64 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3592,6 +3592,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handleClientInformation(ServerboundClientInformationPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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+ // Paper start - do not accept invalid information
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+ if (packet.viewDistance() < 0) {
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+ LOGGER.warn("Disconnecting " + this.player.getScoreboardName() + " for invalid view distance: " + packet.viewDistance());
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+ this.disconnect("Invalid client settings", PlayerKickEvent.Cause.ILLEGAL_ACTION);
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+ return;
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+ }
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+ // Paper end - do not accept invalid information
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this.player.updateOptions(packet);
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}
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