testserver/patches/server/0893-Do-not-accept-invalid-client-settings.patch
Spottedleaf eff22eb054 Ensure players are removed from pendingLogin
Looks like they would not have been removed if they disconnected
during the chunk load, preventing the world from being unloaded.
2022-08-29 06:21:45 -07:00

24 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 7 May 2022 14:58:53 -0700
Subject: [PATCH] Do not accept invalid client settings
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index a7285b0e6c256d475c43b38a6d78f2f1f4bd17f5..603e404e75d39279fa5c4222ec5373271dd1ae64 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3592,6 +3592,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleClientInformation(ServerboundClientInformationPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
+ // Paper start - do not accept invalid information
+ if (packet.viewDistance() < 0) {
+ LOGGER.warn("Disconnecting " + this.player.getScoreboardName() + " for invalid view distance: " + packet.viewDistance());
+ this.disconnect("Invalid client settings", PlayerKickEvent.Cause.ILLEGAL_ACTION);
+ return;
+ }
+ // Paper end - do not accept invalid information
this.player.updateOptions(packet);
}