testserver/Spigot-Server-Patches/0588-Fix-item-locations-dro...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 3 Oct 2020 20:32:25 -0500
Subject: [PATCH] Fix item locations dropped from campfires
Fixes #4259 by not flooring the blockposition among other weirdness
diff --git a/src/main/java/net/minecraft/server/TileEntityCampfire.java b/src/main/java/net/minecraft/server/TileEntityCampfire.java
index 92e70c18d79007fca458bcbb70c05b94f272f731..0a60141b9ef3ac9eca7913d168d73ca5862a9bfa 100644
--- a/src/main/java/net/minecraft/server/TileEntityCampfire.java
+++ b/src/main/java/net/minecraft/server/TileEntityCampfire.java
@@ -74,7 +74,11 @@ public class TileEntityCampfire extends TileEntity implements Clearable, ITickab
result = blockCookEvent.getResult();
itemstack1 = CraftItemStack.asNMSCopy(result);
// CraftBukkit end
- InventoryUtils.dropItem(this.world, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1);
+ // Paper start
+ EntityItem droppedItem = new EntityItem(this.world, blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D, itemstack1.cloneAndSubtract(this.world.random.nextInt(21) + 10));
+ droppedItem.setMot(this.world.random.nextGaussian() * 0.05D, this.world.random.nextGaussian() * 0.05D + 0.2D, this.world.random.nextGaussian() * 0.05D);
+ this.world.addEntity(droppedItem);
+ // Paper end
this.items.set(i, ItemStack.b);
this.k();
}