testserver/Spigot-Server-Patches/0411-Fix-items-vanishing-th...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 1eb5c6085fece782db0533ff8b7c5629b284c083..097bab174bd05ee42c172e8926f5c66000bed239 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2531,6 +2531,9 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
if (blockposition == null) { // CraftBukkit
if (this.world.getTypeKey() == DimensionManager.THE_END && worldserver.getTypeKey() == DimensionManager.OVERWORLD) { // CraftBukkit
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
+ this.world.getChunkAtWorldCoords(this.world.getSpawn());
+ // Paper end
// CraftBukkit start
EntityPortalEvent event = CraftEventFactory.callEntityPortalEvent(this, worldserver, worldserver.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING_NO_LEAVES, worldserver.getSpawn()), 0);
if (event == null) {