testserver/patches/server/0471-Move-range-check-for-b...

54 lines
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Jul 2020 19:34:11 -0700
Subject: [PATCH] Move range check for block placing up
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index f9733ec478fe5aa0fa678a5f4482ab6e7045c033..851bbe0bab26f39f19aa85cb2779fb06c77f7e46 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1666,6 +1666,14 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
// Spigot end
+ // Paper start
+ private boolean isOutsideOfReach(double x, double y, double z) {
+ Location eyeLoc = this.getCraftPlayer().getEyeLocation();
+ double reachDistance = NumberConversions.square(eyeLoc.getX() - x) + NumberConversions.square(eyeLoc.getY() - y) + NumberConversions.square(eyeLoc.getZ() - z);
+ return reachDistance > (this.getCraftPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED);
+ }
+ // Paper end
+
@Override
public void handleUseItemOn(ServerboundUseItemOnPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
@@ -1678,17 +1686,22 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
BlockPos blockposition = movingobjectpositionblock.getBlockPos();
Direction enumdirection = movingobjectpositionblock.getDirection();
+ // Paper start - move check up and check actual location as well
+ final Vec3 clickedLocation = movingobjectpositionblock.getLocation();
+ if (isOutsideOfReach(blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D)
+ || !Double.isFinite(clickedLocation.x) || !Double.isFinite(clickedLocation.y) || !Double.isFinite(clickedLocation.z)
+ || isOutsideOfReach(clickedLocation.x, clickedLocation.y, clickedLocation.z)) {
+ return;
+ }
+ // Paper end - move check up
+
this.player.resetLastActionTime();
int i = this.player.level.getMaxBuildHeight();
if (blockposition.getY() < i) {
if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract(this.player, blockposition)) {
// CraftBukkit start - Check if we can actually do something over this large a distance
- Location eyeLoc = this.getCraftPlayer().getEyeLocation();
- double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
- if (reachDistance > (this.getCraftPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? ServerGamePacketListenerImpl.CREATIVE_PLACE_DISTANCE_SQUARED : ServerGamePacketListenerImpl.SURVIVAL_PLACE_DISTANCE_SQUARED)) {
- return;
- }
+ // Paper - move check up
this.player.stopUsingItem(); // SPIGOT-4706
// CraftBukkit end
InteractionResult enuminteractionresult = this.player.gameMode.useItemOn(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);