From 123cf353a72db41320695ad0ca68af2be035beb5 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 4 Jul 2018 15:22:06 -0400 Subject: [PATCH] Configurable Bed Search Radius Allows you to increase how far to check for a safe place to respawn a player near their bed, allowing a better chance to respawn the player at their bed should it of became obstructed. Defaults to vanilla 1. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 3294fbbea..83e54cb90 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -375,4 +375,15 @@ public class PaperWorldConfig { private void scanForLegacyEnderDragon() { scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true); } + + public int bedSearchRadius = 1; + private void bedSearchRadius() { + bedSearchRadius = getInt("bed-search-radius", 1); + if (bedSearchRadius < 1) { + bedSearchRadius = 1; + } + if (bedSearchRadius > 1) { + log("Bed Search Radius: " + bedSearchRadius); + } + } } diff --git a/src/main/java/net/minecraft/server/BlockBed.java b/src/main/java/net/minecraft/server/BlockBed.java index 2a451025f..75331c986 100644 --- a/src/main/java/net/minecraft/server/BlockBed.java +++ b/src/main/java/net/minecraft/server/BlockBed.java @@ -171,6 +171,58 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity { public static Optional a(EntityTypes entitytypes, IWorldReader iworldreader, BlockPosition blockposition, int i) { EnumDirection enumdirection = (EnumDirection) iworldreader.getType(blockposition).get(BlockBed.FACING); + // Paper - configurable bed search radius + World world = (World) iworldreader; + int radius = world.paperConfig.bedSearchRadius; + if (radius > 0) { + for (int r = 1; r <= radius; r++) { + int x = -r; + int z = r; + + // Iterates the edge of half of the box; then negates for other half. + while (x <= r && z > -r) { + for (int y = -1; y <= 1; y++) { + BlockPosition pos = blockposition.add(x, y, z); + Optional vector; + vector = isSafeRespawn(entitytypes, world, pos); + if (vector.isPresent()) { + if (i-- <= 0) { + return vector; + } + } + pos = blockposition.add(-x, y, -z); + vector = isSafeRespawn(entitytypes, world, pos); + if (vector.isPresent()) { + if (i-- <= 0) { + return vector; + } + } + + vector = isSafeRespawn(entitytypes, world, pos); + if (vector.isPresent()) { + if (i-- <= 0) { + return vector; + } + } + + vector = isSafeRespawn(entitytypes, world, pos); + if (vector.isPresent()) { + if (i-- <= 0) { + return vector; + } + } + } + if (x < r) { + x++; + } else { + z--; + } + } + } + + return Optional.empty(); + } + // Paper end int j = blockposition.getX(); int k = blockposition.getY(); int l = blockposition.getZ(); @@ -200,6 +252,7 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity { return Optional.empty(); } + protected static Optional isSafeRespawn(EntityTypes entityTypes, IWorldReader iworldreader, BlockPosition blockPosition) { return a(entityTypes, iworldreader, blockPosition); } // Paper -- obfhelper protected static Optional a(EntityTypes entitytypes, IWorldReader iworldreader, BlockPosition blockposition) { VoxelShape voxelshape = iworldreader.getType(blockposition).getCollisionShape(iworldreader, blockposition); -- 2.21.0