From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 12 Aug 2018 02:33:39 -0400 Subject: [PATCH] Use a Queue for Queueing Commands Lists are bad as Queues mmmkay. diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java index 822933c4a9e1cc8297ab70f62d50a8e2a0756c0a..0463e5977f7a4add517ed710886dc372e7c7521e 100644 --- a/src/main/java/net/minecraft/server/DedicatedServer.java +++ b/src/main/java/net/minecraft/server/DedicatedServer.java @@ -38,7 +38,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer private static final Logger LOGGER = LogManager.getLogger(); private static final Pattern k = Pattern.compile("^[a-fA-F0-9]{40}$"); - private final List serverCommandQueue = Collections.synchronizedList(Lists.newArrayList()); + private final java.util.Queue serverCommandQueue = new java.util.concurrent.ConcurrentLinkedQueue<>(); // Paper - use a proper queue private RemoteStatusListener remoteStatusListener; public final RemoteControlCommandListener remoteControlCommandListener; private RemoteControlListener remoteControlListener; @@ -393,8 +393,10 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer public void handleCommandQueue() { MinecraftTimings.serverCommandTimer.startTiming(); // Spigot - while (!this.serverCommandQueue.isEmpty()) { - ServerCommand servercommand = (ServerCommand) this.serverCommandQueue.remove(0); + // Paper start - use proper queue + ServerCommand servercommand; + while ((servercommand = this.serverCommandQueue.poll()) != null) { + // Paper end // CraftBukkit start - ServerCommand for preprocessing ServerCommandEvent event = new ServerCommandEvent(console, servercommand.command);