From 3be7b85aa061b33408a7766503e24e7721f44be1 Mon Sep 17 00:00:00 2001 From: Michael Himing Date: Sun, 16 Dec 2018 13:07:33 +1100 Subject: [PATCH] Fix PlayerEditBookEvent - Updating book writing (not signing) mutated the original item, making it impossible to properly cancel the event or modify the book meta - When the event was cancelled, the client's book would keep the cancelled writing diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 8d06b23ea..a8a6e236e 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -822,10 +822,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable { this.player.setSlot(enumitemslot, CraftEventFactory.handleEditBookEvent(player, enumitemslot, itemstack1, itemstack2)); // CraftBukkit } else { - ItemStack old = itemstack1.cloneItemStack(); // CraftBukkit - itemstack1.a("pages", (NBTBase) itemstack.getTag().getList("pages", 8)); - CraftEventFactory.handleEditBookEvent(player, enumitemslot, old, itemstack1); // CraftBukkit + // Paper start - dont mutate players current item, set it from the event + ItemStack newBook = itemstack1.cloneItemStack(); + newBook.getOrCreateTagAndSet("pages", (NBTBase) itemstack.getTag().getList("pages", 8)); + this.player.setSlot(enumitemslot, CraftEventFactory.handleEditBookEvent(player, enumitemslot, itemstack1, newBook)); + // Paper end } + player.getBukkitEntity().updateInventory(); // Paper - fix client desync when event is cancelled } } -- 2.16.1.windows.1