From 4e0a7885c7da60f4553d7f8d81702e4f1b9248fd Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 23 Oct 2018 23:14:38 -0400 Subject: [PATCH] Use more reasonable thread count default for bootstrap diff --git a/src/main/java/net/minecraft/server/DataConverterRegistry.java b/src/main/java/net/minecraft/server/DataConverterRegistry.java index ee40bccf6..db9af361d 100644 --- a/src/main/java/net/minecraft/server/DataConverterRegistry.java +++ b/src/main/java/net/minecraft/server/DataConverterRegistry.java @@ -21,7 +21,7 @@ public class DataConverterRegistry { a(datafixerbuilder); // CraftBukkit start - ForkJoinPool pool = new ForkJoinPool(Integer.getInteger("net.minecraft.server.DataConverterRegistry.bootstrapThreads", Math.min(Runtime.getRuntime().availableProcessors(), 2))); + ForkJoinPool pool = new ForkJoinPool(Integer.getInteger("net.minecraft.server.DataConverterRegistry.bootstrapThreads", Math.min(6, Math.max(Runtime.getRuntime().availableProcessors() - 2, 2)))); // Paper - use more reasonable default - 2 is hard minimum to avoid using unlimited threads DataFixer fixer = datafixerbuilder.build(pool); pool.shutdown(); return fixer; -- 2.16.1.windows.1