From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Wed, 15 Jul 2020 19:34:11 -0700 Subject: [PATCH] Move range check for block placing up diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index aae07a82b8fa9d504e3f457bacb78e159d08ee41..3b2e91b7ba431c4096d8ea03d8475bf30b46d0ac 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -1685,6 +1685,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser } // Spigot end + // Paper start + private static final int SURVIVAL_PLACE_DISTANCE_SQUARED = 6 * 6; + private static final int CREATIVE_PLACE_DISTANCE_SQUARED = 7 * 7; + private boolean isOutsideOfReach(double x, double y, double z) { + Location eyeLoc = this.getCraftPlayer().getEyeLocation(); + double reachDistance = org.bukkit.util.NumberConversions.square(eyeLoc.getX() - x) + org.bukkit.util.NumberConversions.square(eyeLoc.getY() - y) + org.bukkit.util.NumberConversions.square(eyeLoc.getZ() - z); + return reachDistance > (this.getCraftPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED); + } + // Paper end + @Override public void handleUseItemOn(ServerboundUseItemOnPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); @@ -1698,6 +1708,15 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser BlockPos blockposition = movingobjectpositionblock.getBlockPos(); Vec3 vec3d1 = vec3d.subtract(Vec3.atCenterOf(blockposition)); + // Paper start - improve distance check + final Vec3 clickedLocation = movingobjectpositionblock.getLocation(); + if (isOutsideOfReach(blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D) + || !Double.isFinite(clickedLocation.x) || !Double.isFinite(clickedLocation.y) || !Double.isFinite(clickedLocation.z) + || isOutsideOfReach(clickedLocation.x, clickedLocation.y, clickedLocation.z)) { + return; + } + // Paper end + if (this.player.level.getServer() != null && this.player.chunkPosition().getChessboardDistance(new ChunkPos(blockposition)) < this.player.level.spigotConfig.viewDistance) { // Spigot double d0 = 1.0000001D;