From 020f20585ed19fd45c8b75c28ca058530d416dc8 Mon Sep 17 00:00:00 2001 From: Alex Ciuba Date: Tue, 11 Jun 2013 15:23:03 -0400 Subject: [PATCH] Prevent Ghost Players Caused by Plugins Check if the player is still connected after firing event. Fixes BUKKIT-4327 diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java index 79c3b98..971cfa5 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -422,6 +422,9 @@ public abstract class PlayerList { Player respawnPlayer = this.cserver.getPlayer(entityplayer1); PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn); this.cserver.getPluginManager().callEvent(respawnEvent); + if (entityplayer.playerConnection.disconnected) { + return entityplayer; + } location = respawnEvent.getRespawnLocation(); entityplayer.reset(); -- 1.8.1.2