From ccaca422e71692a8b2741a2df5f4859a90716c11 Mon Sep 17 00:00:00 2001
From: DoctorDark <doctordark11@gmail.com>
Date: Wed, 16 Mar 2016 02:21:39 -0500
Subject: [PATCH] Configurable end credits


diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 94a173045..db09711e4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -141,4 +141,10 @@ public class PaperWorldConfig {
         queueLightUpdates = getBoolean("queue-light-updates", false);
         log("Lighting Queue enabled: " + queueLightUpdates);
     }
+
+    public boolean disableEndCredits;
+    private void disableEndCredits() {
+        disableEndCredits = getBoolean("game-mechanics.disable-end-credits", false);
+        log("End credits disabled: " + disableEndCredits);
+    }
 }
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 730acd971..dfaab774d 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -56,7 +56,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
     private long cn = System.currentTimeMillis();
     private Entity co;
     public boolean worldChangeInvuln;
-    private boolean cq;
+    private boolean cq; private void setHasSeenCredits(boolean has) { this.cq = has; } // Paper - OBFHELPER
     private final RecipeBookServer cr = new RecipeBookServer();
     private Vec3D cs;
     private int ct;
@@ -612,6 +612,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
             this.world.kill(this);
             if (!this.viewingCredits) {
                 this.viewingCredits = true;
+                if (world.paperConfig.disableEndCredits) this.setHasSeenCredits(true); // Paper - Toggle to always disable end credits
                 this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(4, this.cq ? 0.0F : 1.0F));
                 this.cq = true;
             }
-- 
2.16.2