From 90dee31ba9876459c1cc38a82bdd30d0e6900b6f Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 22 Jan 2017 18:07:56 -0500 Subject: [PATCH] Cap Entity Collisions Limit a single entity to colliding a max of configurable times per tick. This will alleviate issues where living entities are hoarded in 1x1 pens This is not tied to the maxEntityCramming rule. Cramming will still apply just as it does in Vanilla, but entity pushing logic will be capped. You can set this to 0 to disable collisions. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index a2af13185f..b3a0be0f79 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -353,4 +353,10 @@ public class PaperWorldConfig { log("Treasure Maps will return already discovered locations"); } } + + public int maxCollisionsPerEntity; + private void maxEntityCollision() { + maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) ); + log( "Max Entity Collisions: " + maxCollisionsPerEntity ); + } } diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index f3422a097b..11dd946b44 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -184,6 +184,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke public final boolean defaultActivationState; public long activatedTick = Integer.MIN_VALUE; public boolean fromMobSpawner; + protected int numCollisions = 0; // Paper public void inactiveTick() { } // Spigot end diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java index 398ad151a0..d926cbb247 100644 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ b/src/main/java/net/minecraft/server/EntityLiving.java @@ -2357,8 +2357,11 @@ public abstract class EntityLiving extends Entity { } } - for (j = 0; j < list.size(); ++j) { + numCollisions = Math.max(0, numCollisions - world.paperConfig.maxCollisionsPerEntity); // Paper + for (j = 0; j < list.size() && numCollisions < world.paperConfig.maxCollisionsPerEntity; ++j) { // Paper Entity entity = (Entity) list.get(j); + entity.numCollisions++; // Paper + numCollisions++; // Paper this.C(entity); } -- 2.19.0