From 1ffda222e9676022f70fdf8c7735987051e5ff7c Mon Sep 17 00:00:00 2001
From: Jedediah Smith <jedediah@silencegreys.com>
Date: Sun, 20 Mar 2016 06:44:49 -0400
Subject: [PATCH] Access items by EquipmentSlot


diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
index 88ce9dc6..96916ec9 100644
--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
@@ -215,4 +215,23 @@ public interface PlayerInventory extends Inventory {
     @Override
     @Nullable
     public HumanEntity getHolder();
+
+    // Paper start
+    /**
+     * Gets the {@link ItemStack} found in the slot.
+     *
+     * @param slot The slot
+     * @return The item stack in the slot
+     */
+    @Nullable
+    ItemStack getItem(@NotNull EquipmentSlot slot);
+
+    /**
+     * Sets the {@link ItemStack} at the given {@link EquipmentSlot}.
+     *
+     * @param slot The slot for the stack
+     * @param stack The item stack to set
+     */
+    void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack stack);
+    // Paper end
 }
-- 
2.25.0.windows.1