From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 13 Apr 2022 08:25:42 +0100
Subject: [PATCH] Prevent tile entity copies loading chunks


diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 017af52a19803868fb271de96dadae3c3052b30a..6ead29b444ede7fef2b58443b32b2046f250363e 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3173,7 +3173,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
 
             if (!itemstack.isEmpty() && nbttagcompound != null && nbttagcompound.contains("x") && nbttagcompound.contains("y") && nbttagcompound.contains("z") && this.player.getBukkitEntity().hasPermission("minecraft.nbt.copy")) { // Spigot
                 BlockPos blockposition = BlockEntity.getPosFromTag(nbttagcompound);
-                BlockEntity tileentity = this.player.level.getBlockEntity(blockposition);
+                // Paper start
+                BlockEntity tileentity = null;
+                if (this.player.distanceToSqr(blockposition.getX(), blockposition.getY(), blockposition.getZ()) < 32 * 32 && this.player.getLevel().isLoadedAndInBounds(blockposition)) {
+                    tileentity = this.player.level.getBlockEntity(blockposition);
+                }
+                // Paper end
 
                 if (tileentity != null) {
                     tileentity.saveToItem(itemstack);