From 4d3fd62b7ff11893c01e2d58f9d6ca7c483d6573 Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Tue, 7 Feb 2017 16:55:35 -0600 Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java index 26125fe27a..9fe34782ed 100644 --- a/src/main/java/net/minecraft/server/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java @@ -315,7 +315,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { // Spigot start org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant; activityAccountant.startActivity(0.5); - int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR); + int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive // Spigot end while (longiterator.hasNext()) { // Spigot long j = longiterator.nextLong(); -- 2.21.0