From f33e7ac1c7ba3da738e7c02131aa9ec3909acf8a Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 21 Dec 2016 11:52:04 -0600
Subject: [PATCH] Option to prevent armor stands from doing entity lookups


diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 32ca0a40e..70af657f5 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -405,4 +405,9 @@ public class PaperWorldConfig {
             log("Treasure Maps will return already discovered locations");
         }
     }
+
+    public boolean armorStandEntityLookups = true;
+    private void armorStandEntityLookups() {
+        armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
+    }
 }
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 0a7e70284..90031af4d 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1335,6 +1335,7 @@ public abstract class World implements IBlockAccess {
 
         this.a(entity, axisalignedbb, false, arraylist);
         if (entity != null) {
+            if (entity instanceof EntityArmorStand && !entity.world.paperConfig.armorStandEntityLookups) return arraylist; // Paper
             List list = this.getEntities(entity, axisalignedbb.g(0.25D));
 
             for (int i = 0; i < list.size(); ++i) {
-- 
2.15.1