From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 23 Jul 2018 22:44:23 -0400 Subject: [PATCH] Add some Debug to Chunk Entity slices If we detect unexpected state, log and try to recover This should hopefully avoid duplicate entities ever being created if the entity was to end up in 2 different chunk slices diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java index 0b62004422108e126d80a879c203fab0455e1451..4e7f3065694c8811d5c98bcda64ae32b220e0d7a 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -506,6 +506,25 @@ public class Chunk implements IChunkAccess { if (k >= this.entitySlices.length) { k = this.entitySlices.length - 1; } + // Paper - remove from any old list if its in one + List nextSlice = this.entitySlices[k]; // the next list to be added to + List currentSlice = entity.entitySlice; + if (nextSlice == currentSlice) { + if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity was already in this chunk!" + entity, new Throwable()); + return; // ??? silly plugins + } + if (currentSlice != null && currentSlice.contains(entity)) { + // Still in an old chunk... + if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity is still in another chunk!" + entity, new Throwable()); + Chunk chunk = entity.getCurrentChunk(); + if (chunk != null) { + chunk.removeEntity(entity); + } else { + removeEntity(entity); + } + currentSlice.remove(entity); // Just incase the above did not remove from the previous slice + } + // Paper end if (!entity.inChunk || entity.getCurrentChunk() != this) entityCounts.increment(entity.getMinecraftKeyString()); // Paper entity.inChunk = true; @@ -515,6 +534,7 @@ public class Chunk implements IChunkAccess { entity.chunkZ = this.loc.z; this.entities.add(entity); // Paper - per chunk entity list this.entitySlices[k].add(entity); + entity.entitySlice = this.entitySlices[k]; // Paper this.markDirty(); // Paper } @@ -539,6 +559,10 @@ public class Chunk implements IChunkAccess { // Paper start if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null); + if (entitySlices[i] == entity.entitySlice) { + entity.entitySlice = null; + entity.inChunk = false; + } if (!this.entitySlices[i].remove(entity)) { return; } diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 653e6d9a1640bedf08aaa5b436ac93e4cb1cb5b7..84d36ea84e25a701af22900af6cd3099adf6cd54 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -71,6 +71,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke } } }; + List entitySlice = null; // Paper end public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper