From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 2 Mar 2019 11:11:29 -0500 Subject: [PATCH] Don't check ConvertSigns boolean every sign save property lookups arent super cheap. they synchronize, validate and check security managers. diff --git a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java index 589fbdd5c86655244aa92a42e5f45747b5c5026e..bc0e5df6c7e4a5784c3194c716dd2bb033aea9e5 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java @@ -1,4 +1,5 @@ package net.minecraft.world.level.block.entity; + private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper import com.mojang.brigadier.exceptions.CommandSyntaxException; import java.util.UUID; @@ -66,7 +67,7 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C } // CraftBukkit start - if (Boolean.getBoolean("convertLegacySigns")) { + if (CONVERT_LEGACY_SIGNS) { // Paper nbt.putBoolean("Bukkit.isConverted", true); } // CraftBukkit end