From a9b22efe398e06c3376a674f74e63ad12786f2b7 Mon Sep 17 00:00:00 2001
From: riking <rikingcoding@gmail.com>
Date: Wed, 14 May 2014 13:46:48 -0700
Subject: [PATCH] Process conversation input on the main thread. Fixes
 BUKKIT-5611


diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 0804fe7..9491101 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -835,7 +835,18 @@ public class PlayerConnection implements PacketPlayInListener {
             } else if (s.isEmpty()) {
                 c.warn(this.player.getName() + " tried to send an empty message");
             } else if (getPlayer().isConversing()) {
-                getPlayer().acceptConversationInput(s);
+                // Spigot start
+                final String message = s;
+                this.minecraftServer.processQueue.add( new Waitable()
+                {
+                    @Override
+                    protected Object evaluate()
+                    {
+                        getPlayer().acceptConversationInput( message );
+                        return null;
+                    }
+                } );
+                // Spigot end
             } else if (this.player.getChatFlags() == EnumChatVisibility.SYSTEM) { // Re-add "Command Only" flag check
                 ChatMessage chatmessage = new ChatMessage("chat.cannotSend", new Object[0]);
 
-- 
1.9.1