From 6f1992e5ac2e92994e9dae8a36bb25a9044bbcb2 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Tue, 23 Jul 2019 21:11:30 -0700 Subject: [PATCH] fixup! Optimize TileEntity Ticking diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java index 6c10f0eb89..4aa56e50e8 100644 --- a/src/main/java/net/minecraft/server/TileEntityChest.java +++ b/src/main/java/net/minecraft/server/TileEntityChest.java @@ -114,7 +114,7 @@ public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITic int j = this.position.getY(); int k = this.position.getZ(); - this.viewingCount = a(this.world, this, this.j, i, j, k, this.viewingCount); + //this.viewingCount = a(this.world, this, this.j, i, j, k, this.viewingCount); // Paper - check is faulty given our logic is called before active container set this.b = this.a; float f = 0.1F; -- 2.22.0