From 52a6f852507486ee9db350b6669b4e62387c7064 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 21 Sep 2016 23:48:39 -0400 Subject: [PATCH] Auto fix bad Y levels on player login Bring down to a saner Y level if super high, as this can cause the server to crash diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index 39311e1d1..04c36d36e 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -132,6 +132,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); + if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world if (nbttagcompound.hasKeyOfType("playerGameType", 99)) { if (this.C_().getForceGamemode()) { this.playerInteractManager.setGameMode(this.C_().getGamemode()); -- 2.13.0.windows.1