From 03d2a8cac0d4d45cf78e5f81039fe2f56dac91d5 Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 22 Mar 2016 12:04:28 -0500 Subject: [PATCH] Configurable spawn chances for skeleton horses diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index b37b5901b..adc810720 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -263,4 +263,9 @@ public class PaperWorldConfig { } log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate); } + + public double skeleHorseSpawnChance; + private void skeleHorseSpawnChance() { + skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", 0.01D); // -1.0D represents a "vanilla" state + } } diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java index ac8dc5f2f..39ed0d533 100644 --- a/src/main/java/net/minecraft/server/WorldServer.java +++ b/src/main/java/net/minecraft/server/WorldServer.java @@ -436,7 +436,7 @@ public class WorldServer extends World implements IAsyncTaskHandler { if (this.isRainingAt(blockposition)) { DifficultyDamageScaler difficultydamagescaler = this.D(blockposition); - if (this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.01D) { + if (this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance) { EntityHorseSkeleton entityhorseskeleton = new EntityHorseSkeleton(this); entityhorseskeleton.p(true); -- 2.12.0.windows.1