From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 25 Aug 2020 20:45:36 -0400 Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported Uses correct setPositionRotation for Entity teleporting instead of setLocation as this is how Vanilla teleports entities. Cancel any pending motion when teleported. diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 6aeea48d4cf4732f6a5a5dba12af873c2aee493b..fa0256a99c833e6035b8d3e873a93af2b674ef52 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -54,6 +54,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke // CraftBukkit start private static final int CURRENT_LEVEL = 2; + boolean preserveMotion = true; // Paper - keep initial motion on first setPositionRotation static boolean isLevelAtLeast(NBTTagCompound tag, int level) { return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level; } @@ -1317,6 +1318,13 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke } public void setPositionRotation(double d0, double d1, double d2, float f, float f1) { + // Paper - cancel entity velocity if teleported + if (!preserveMotion) { + this.mot = Vec3D.ORIGIN; + } else { + this.preserveMotion = false; + } + // Paper end this.g(d0, d1, d2); this.yaw = f; this.pitch = f1; diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index f6c04946aa752b9db4e0c81dbb74334618c955ad..6e68b91bf8e36e12dfadab5b1bccdc2b7dd94fbf 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -544,7 +544,7 @@ public class PlayerConnection implements PacketListenerPlayIn { public void a(PacketPlayInTeleportAccept packetplayinteleportaccept) { PlayerConnectionUtils.ensureMainThread(packetplayinteleportaccept, this, this.player.getWorldServer()); if (packetplayinteleportaccept.b() == this.teleportAwait && this.teleportPos != null) { // CraftBukkit - this.player.setLocation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch); + this.player.setPositionRotation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch); // Paper - use proper setPositionRotation for teleportation this.o = this.teleportPos.x; this.p = this.teleportPos.y; this.q = this.teleportPos.z; @@ -1376,7 +1376,7 @@ public class PlayerConnection implements PacketListenerPlayIn { // CraftBukkit end this.A = this.e; - this.player.setLocation(d0, d1, d2, f, f1); + this.player.setPositionRotation(d0, d1, d2, f, f1); // Paper - use proper setPositionRotation for teleportation this.player.forceCheckHighPriority(); // Paper this.player.playerConnection.sendPacket(new PacketPlayOutPosition(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.teleportAwait)); } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java index 2ca79b3e9b3418a2a8dd8ee9e3fb9d41aec1e43c..f1243b308e44d7c08e007d8ce080c2fc6248753c 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java @@ -549,7 +549,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity { } // entity.setLocation() throws no event, and so cannot be cancelled - entity.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); + entity.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper setPosition, as per vanilla teleporting // SPIGOT-619: Force sync head rotation also entity.setHeadRotation(location.getYaw()); ((net.minecraft.server.WorldServer) entity.world).chunkCheck(entity); // Spigot - register to new chunk