From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Phoenix616 Date: Sat, 1 Feb 2020 16:50:39 +0100 Subject: [PATCH] Pillager patrol spawn settings and per player options This adds config options for defining the spawn chance, spawn delay and spawn start day as well as toggles for handling the spawn delay and start day per player. (Based on the time played statistic) When not per player it will use the Vanilla mechanic of one delay per world and the world age for the start day. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index d8369d936bb7c060de1950878922998fd6804aa9..cc9b7cda00cce146a033a55d1b34fe4184173103 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -570,10 +570,21 @@ public class PaperWorldConfig { } public boolean disablePillagerPatrols = false; + public double patrolSpawnChance = 0.2; + public boolean patrolPerPlayerDelay = false; + public int patrolDelay = 12000; + public boolean patrolPerPlayerStart = false; + public int patrolStartDay = 5; private void pillagerSettings() { disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols); + patrolSpawnChance = getDouble("game-mechanics.pillager-patrols.spawn-chance", patrolSpawnChance); + patrolPerPlayerDelay = getBoolean("game-mechanics.pillager-patrols.spawn-delay.per-player", patrolPerPlayerDelay); + patrolDelay = getInt("game-mechanics.pillager-patrols.spawn-delay.ticks", patrolDelay); + patrolPerPlayerStart = getBoolean("game-mechanics.pillager-patrols.start.per-player", patrolPerPlayerStart); + patrolStartDay = getInt("game-mechanics.pillager-patrols.start.day", patrolStartDay); } + public boolean entitiesTargetWithFollowRange = false; private void entitiesTargetWithFollowRange() { entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange); diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index d9e45d0dfb4be8b39161b626400e9551643d7f2f..5ca93afddf8cf410d7e4b385d0ca7dde3db917ee 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -83,6 +83,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public boolean viewingCredits; private int containerUpdateDelay; // Paper public long loginTime; // Paper + public int patrolSpawnDelay; // Paper - per player patrol spawns // Paper start - cancellable death event public boolean queueHealthUpdatePacket = false; public net.minecraft.server.PacketPlayOutUpdateHealth queuedHealthUpdatePacket; diff --git a/src/main/java/net/minecraft/server/MobSpawnerPatrol.java b/src/main/java/net/minecraft/server/MobSpawnerPatrol.java index 7ed89bbe465402582c9d28f0a3935758a6b0f7af..13fccedb948ce5ced1678ff338f7eea5d53ee022 100644 --- a/src/main/java/net/minecraft/server/MobSpawnerPatrol.java +++ b/src/main/java/net/minecraft/server/MobSpawnerPatrol.java @@ -4,13 +4,13 @@ import java.util.Random; public class MobSpawnerPatrol implements MobSpawner { - private int a; + private int a;private int getSpawnDelay() { return a; } private void setSpawnDelay(int spawnDelay) { this.a = spawnDelay; } // Paper - OBFHELPER public MobSpawnerPatrol() {} @Override public int a(WorldServer worldserver, boolean flag, boolean flag1) { - if (worldserver.paperConfig.disablePillagerPatrols) return 0; // Paper + if (worldserver.paperConfig.disablePillagerPatrols || worldserver.paperConfig.patrolSpawnChance == 0) return 0; // Paper if (!flag) { return 0; } else if (!worldserver.getGameRules().getBoolean(GameRules.DO_PATROL_SPAWNING)) { @@ -18,23 +18,51 @@ public class MobSpawnerPatrol implements MobSpawner { } else { Random random = worldserver.random; - --this.a; - if (this.a > 0) { + // Paper start - Patrol settings + // Random player selection moved up for per player spawning and configuration + int j = worldserver.getPlayers().size(); + if (j < 1) { return 0; + } + + EntityPlayer entityhuman = worldserver.getPlayers().get(random.nextInt(j)); + if (entityhuman.isSpectator()) { + return 0; + } + + int patrolSpawnDelay; + if (worldserver.paperConfig.patrolPerPlayerDelay) { + --entityhuman.patrolSpawnDelay; + patrolSpawnDelay = entityhuman.patrolSpawnDelay; } else { - this.a += 12000 + random.nextInt(1200); - long i = worldserver.getDayTime() / 24000L; + setSpawnDelay(getSpawnDelay() - 1); + patrolSpawnDelay = getSpawnDelay(); + } + + if (patrolSpawnDelay > 0) { + return 0; + } else { + long days; + if (worldserver.paperConfig.patrolPerPlayerStart) { + days = entityhuman.getStatisticManager().getStatisticValue(StatisticList.CUSTOM.get(StatisticList.PLAY_ONE_MINUTE)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang + } else { + days = worldserver.getDayTime() / 24000L; + } + if (worldserver.paperConfig.patrolPerPlayerDelay) { + entityhuman.patrolSpawnDelay += worldserver.paperConfig.patrolDelay + random.nextInt(1200); + } else { + setSpawnDelay(getSpawnDelay() + worldserver.paperConfig.patrolDelay + random.nextInt(1200)); + } - if (i >= 5L && worldserver.isDay()) { - if (random.nextInt(5) != 0) { + if (days >= worldserver.paperConfig.patrolStartDay && worldserver.isDay()) { + if (random.nextDouble() >= worldserver.paperConfig.patrolSpawnChance) { + // Paper end return 0; } else { - int j = worldserver.getPlayers().size(); if (j < 1) { return 0; } else { - EntityHuman entityhuman = (EntityHuman) worldserver.getPlayers().get(random.nextInt(j)); if (entityhuman.isSpectator()) { return 0; diff --git a/src/main/java/net/minecraft/server/StatisticWrapper.java b/src/main/java/net/minecraft/server/StatisticWrapper.java index 3b6034038a4841ebc980b2392c71025d9b0dde35..795ea6fece2e28645e99f4578e26a6d12b4c1bf8 100644 --- a/src/main/java/net/minecraft/server/StatisticWrapper.java +++ b/src/main/java/net/minecraft/server/StatisticWrapper.java @@ -27,6 +27,7 @@ public class StatisticWrapper implements Iterable> { return this.b.values().iterator(); } + public final Statistic get(T t) { return this.b(t); }; // Paper - OBFHELPER public Statistic b(T t0) { return this.a(t0, Counter.DEFAULT); }