From 5fad8a996eeca6952e2db084f9ddb41ae4f65fa9 Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 22 Jul 2014 21:05:53 -0500 Subject: [PATCH] mc-dev imports diff --git a/src/main/java/net/minecraft/server/RandomPositionGenerator.java b/src/main/java/net/minecraft/server/RandomPositionGenerator.java new file mode 100644 index 0000000..9342a3f --- /dev/null +++ b/src/main/java/net/minecraft/server/RandomPositionGenerator.java @@ -0,0 +1,74 @@ +package net.minecraft.server; + +import java.util.Random; + +public class RandomPositionGenerator { + + private static Vec3D a = Vec3D.a(0.0D, 0.0D, 0.0D); + + public static Vec3D a(EntityCreature entitycreature, int i, int j) { + return c(entitycreature, i, j, (Vec3D) null); + } + + public static Vec3D a(EntityCreature entitycreature, int i, int j, Vec3D vec3d) { + a.a = vec3d.a - entitycreature.locX; + a.b = vec3d.b - entitycreature.locY; + a.c = vec3d.c - entitycreature.locZ; + return c(entitycreature, i, j, a); + } + + public static Vec3D b(EntityCreature entitycreature, int i, int j, Vec3D vec3d) { + a.a = entitycreature.locX - vec3d.a; + a.b = entitycreature.locY - vec3d.b; + a.c = entitycreature.locZ - vec3d.c; + return c(entitycreature, i, j, a); + } + + private static Vec3D c(EntityCreature entitycreature, int i, int j, Vec3D vec3d) { + Random random = entitycreature.aI(); + boolean flag = false; + int k = 0; + int l = 0; + int i1 = 0; + float f = -99999.0F; + boolean flag1; + + if (entitycreature.bY()) { + double d0 = (double) (entitycreature.bV().e(MathHelper.floor(entitycreature.locX), MathHelper.floor(entitycreature.locY), MathHelper.floor(entitycreature.locZ)) + 4.0F); + double d1 = (double) (entitycreature.bW() + (float) i); + + flag1 = d0 < d1 * d1; + } else { + flag1 = false; + } + + for (int j1 = 0; j1 < 10; ++j1) { + int k1 = random.nextInt(2 * i) - i; + int l1 = random.nextInt(2 * j) - j; + int i2 = random.nextInt(2 * i) - i; + + if (vec3d == null || (double) k1 * vec3d.a + (double) i2 * vec3d.c >= 0.0D) { + k1 += MathHelper.floor(entitycreature.locX); + l1 += MathHelper.floor(entitycreature.locY); + i2 += MathHelper.floor(entitycreature.locZ); + if (!flag1 || entitycreature.b(k1, l1, i2)) { + float f1 = entitycreature.a(k1, l1, i2); + + if (f1 > f) { + f = f1; + k = k1; + l = l1; + i1 = i2; + flag = true; + } + } + } + } + + if (flag) { + return Vec3D.a((double) k, (double) l, (double) i1); + } else { + return null; + } + } +} diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java new file mode 100644 index 0000000..b205ab7 --- /dev/null +++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java @@ -0,0 +1,84 @@ +package net.minecraft.server; + +public class TileEntityEnderChest extends TileEntity { + + public float a; + public float i; + public int j; + private int k; + + public TileEntityEnderChest() {} + + public void h() { + super.h(); + if (++this.k % 20 * 4 == 0) { + this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j); + } + + this.i = this.a; + float f = 0.1F; + double d0; + + if (this.j > 0 && this.a == 0.0F) { + double d1 = (double) this.x + 0.5D; + + d0 = (double) this.z + 0.5D; + this.world.makeSound(d1, (double) this.y + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); + } + + if (this.j == 0 && this.a > 0.0F || this.j > 0 && this.a < 1.0F) { + float f1 = this.a; + + if (this.j > 0) { + this.a += f; + } else { + this.a -= f; + } + + if (this.a > 1.0F) { + this.a = 1.0F; + } + + float f2 = 0.5F; + + if (this.a < f2 && f1 >= f2) { + d0 = (double) this.x + 0.5D; + double d2 = (double) this.z + 0.5D; + + this.world.makeSound(d0, (double) this.y + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); + } + + if (this.a < 0.0F) { + this.a = 0.0F; + } + } + } + + public boolean c(int i, int j) { + if (i == 1) { + this.j = j; + return true; + } else { + return super.c(i, j); + } + } + + public void s() { + this.u(); + super.s(); + } + + public void a() { + ++this.j; + this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j); + } + + public void b() { + --this.j; + this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j); + } + + public boolean a(EntityHuman entityhuman) { + return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D; + } +} diff --git a/src/main/java/net/minecraft/server/TileEntityLightDetector.java b/src/main/java/net/minecraft/server/TileEntityLightDetector.java new file mode 100644 index 0000000..143cffb --- /dev/null +++ b/src/main/java/net/minecraft/server/TileEntityLightDetector.java @@ -0,0 +1,15 @@ +package net.minecraft.server; + +public class TileEntityLightDetector extends TileEntity { + + public TileEntityLightDetector() {} + + public void h() { + if (this.world != null && !this.world.isStatic && this.world.getTime() % 20L == 0L) { + this.h = this.q(); + if (this.h instanceof BlockDaylightDetector) { + ((BlockDaylightDetector) this.h).e(this.world, this.x, this.y, this.z); + } + } + } +} -- 1.9.1