From 7eeef7267b0163f40237b783c6ec316df5497925 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Tue, 21 May 2019 02:34:04 +0100 Subject: [PATCH] improve CraftWorld#isChunkLoaded getChunkAt will request the chunk using vanillas chunk loading system, which while we're not going to load the chunk, does involve the server waiting for the execution queue to get to our request; We can just query the chunk status and get a response now, vs having to wait diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 63f953617d..c0207694ac 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -382,8 +382,7 @@ public class CraftWorld implements World { @Override public boolean isChunkLoaded(int x, int z) { - net.minecraft.server.Chunk chunk = world.getChunkProvider().getChunkAt(x, z, false); - return chunk != null; + return world.getChunkProvider().isLoaded(x, z);// Paper } @Override -- 2.21.0