From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 2 Mar 2019 11:11:29 -0500
Subject: [PATCH] Don't check ConvertSigns boolean every sign save

property lookups arent super cheap. they synchronize, validate
and check security managers.

diff --git a/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java b/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java
index 6d0fe58d7e574ce5189e1f7a8485060d60b466d9..7f78f388584899b13ff983f0dc37c679bfb1507e 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java
@@ -31,6 +31,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
     private final FormattedString[] g;
     private EnumColor color;
     public java.util.UUID signEditor; // Paper
+    private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper
 
     public TileEntitySign() {
         super(TileEntityTypes.SIGN);
@@ -51,7 +52,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
         }
 
         // CraftBukkit start
-        if (Boolean.getBoolean("convertLegacySigns")) {
+        if (CONVERT_LEGACY_SIGNS) { // Paper
             nbttagcompound.setBoolean("Bukkit.isConverted", true);
         }
         // CraftBukkit end