From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 9 Jun 2020 03:33:03 -0400 Subject: [PATCH] Add Plugin Tickets to API Chunk Methods Like previous versions, plugins loading chunks kept them loaded until they garbage collected to avoid constant spamming of chunk loads This adds tickets to a few more places so that they can be unloaded. Additionally, this drops their ticket level to BORDER so they wont be ticking so they will just sit inactive instead. Using .loadChunk to keep a chunk ticking was a horrible idea for upstream when we have TWO methods that are able to do that already in the API. Also reduce their collection count down to a maximum of 1 second. Barely anyone knows what chunk-gc is in bukkit.yml as its less relevant now, and since this wasn't spigot behavior, this is safe to mostly ignore (unless someone wants it to collect even faster, they can restore that setting back to 1 instead of 20+) Not adding it to .getType() though to keep behavior consistent with vanilla for performance reasons. diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 40e6b8c8a90d6939cbacb088b9bc27dedd511b7d..0c6bc282652840536695c019f9a2b9a7391a1168 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -344,7 +344,7 @@ public final class CraftServer implements Server { ambientSpawn = configuration.getInt("spawn-limits.ambient"); console.autosavePeriod = configuration.getInt("ticks-per.autosave"); warningState = WarningState.value(configuration.getString("settings.deprecated-verbose")); - TicketType.PLUGIN.loadPeriod = configuration.getInt("chunk-gc.period-in-ticks"); + TicketType.PLUGIN.loadPeriod = Math.min(20, configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second minimumAPI = configuration.getString("settings.minimum-api"); loadIcon(); } @@ -827,7 +827,7 @@ public final class CraftServer implements Server { waterAmbientSpawn = configuration.getInt("spawn-limits.water-ambient"); ambientSpawn = configuration.getInt("spawn-limits.ambient"); warningState = WarningState.value(configuration.getString("settings.deprecated-verbose")); - TicketType.PLUGIN.loadPeriod = configuration.getInt("chunk-gc.period-in-ticks"); + TicketType.PLUGIN.loadPeriod = Math.min(20, configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second minimumAPI = configuration.getString("settings.minimum-api"); printSaveWarning = false; console.autosavePeriod = configuration.getInt("ticks-per.autosave"); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index b973bd8f60412232df53ac52d97135de6a6f083b..fb24b9d072ff3f57cbd40609b1550ed552ba8bd8 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -401,9 +401,22 @@ public class CraftWorld implements World { @Override public Chunk getChunkAt(int x, int z) { - return this.world.getChunkProvider().getChunkAt(x, z, true).bukkitChunk; + // Paper start - add ticket to hold chunk for a little while longer if plugin accesses it + net.minecraft.server.Chunk chunk = world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z); + if (chunk == null) { + addTicket(x, z); + chunk = this.world.getChunkProvider().getChunkAt(x, z, true); + } + return chunk.bukkitChunk; + // Paper end } + // Paper start + private void addTicket(int x, int z) { + MCUtil.MAIN_EXECUTOR.execute(() -> world.getChunkProvider().addTicket(TicketType.PLUGIN, new ChunkCoordIntPair(x, z), 0, Unit.INSTANCE)); // Paper + } + // Paper end + @Override public Chunk getChunkAt(Block block) { Preconditions.checkArgument(block != null, "null block"); @@ -477,7 +490,7 @@ public class CraftWorld implements World { public boolean unloadChunkRequest(int x, int z) { org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot if (isChunkLoaded(x, z)) { - world.getChunkProvider().removeTicket(TicketType.PLUGIN, new ChunkCoordIntPair(x, z), 1, Unit.INSTANCE); + world.getChunkProvider().removeTicket(TicketType.PLUGIN, new ChunkCoordIntPair(x, z), 0, Unit.INSTANCE); // Paper } return true; @@ -554,10 +567,12 @@ public class CraftWorld implements World { org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot // Paper start - Optimize this method ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(x, z); + IChunkAccess immediate = world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z); // Paper + if (immediate != null) return true; // Paper if (!generate) { - IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z); + //IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z); // Paper if (immediate == null) { immediate = world.getChunkProvider().playerChunkMap.getUnloadingChunk(x, z); } @@ -565,7 +580,7 @@ public class CraftWorld implements World { if (!(immediate instanceof ProtoChunkExtension) && !(immediate instanceof net.minecraft.server.Chunk)) { return false; // not full status } - world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE); + world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper world.getChunkAt(x, z); // make sure we're at ticket level 32 or lower return true; } @@ -592,7 +607,7 @@ public class CraftWorld implements World { // we do this so we do not re-read the chunk data on disk } - world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE); + world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, true); return true; // Paper end @@ -2517,6 +2532,7 @@ public class CraftWorld implements World { } return this.world.getChunkProvider().getChunkAtAsynchronously(x, z, gen, urgent).thenComposeAsync((either) -> { net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) either.left().orElse(null); + if (chunk != null) addTicket(x, z); // Paper return CompletableFuture.completedFuture(chunk == null ? null : chunk.getBukkitChunk()); }, MinecraftServer.getServer()); }