From 001436f06bc138cabc999f2070aaf5be26f0074b Mon Sep 17 00:00:00 2001 From: Phoenix616 Date: Tue, 21 Aug 2018 01:39:35 +0100 Subject: [PATCH] Improve death events This adds the ability to cancel the death events and to modify the sound an entity makes when dying. (In cases were no sound should it will be called with shouldPlaySound set to false allowing unsilencing of silent entities) It makes handling of entity deaths a lot nicer as you no longer need to listen on the damage event and calculate if the entity dies yourself to cancel the death which has the benefit of also receiving the dropped items and experience which is otherwise only properly possible by using internal code. diff --git a/src/main/java/net/minecraft/server/CombatTracker.java b/src/main/java/net/minecraft/server/CombatTracker.java index 6daa400d27..38fe29f8a2 100644 --- a/src/main/java/net/minecraft/server/CombatTracker.java +++ b/src/main/java/net/minecraft/server/CombatTracker.java @@ -175,6 +175,7 @@ public class CombatTracker { this.h = null; } + public void reset() { this.g(); } // Paper - OBFHELPER public void g() { int i = this.f ? 300 : 100; diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 845993bb4e..16c55a9fa0 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -1503,6 +1503,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke return false; } + public void runKillTrigger(Entity entity, int kills, DamageSource damageSource) { this.a(entity, kills, damageSource); } // Paper - OBFHELPER public void a(Entity entity, int i, DamageSource damagesource) { if (entity instanceof EntityPlayer) { CriterionTriggers.c.a((EntityPlayer) entity, this, damagesource); @@ -2413,6 +2414,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke this.fallDistance = 0.0F; } + public void onKill(EntityLiving entityLiving) { this.b(entityLiving); } // Paper - OBFHELPER public void b(EntityLiving entityliving) {} protected void k(double d0, double d1, double d2) { diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java index 42b9a339e9..8ad131e4fc 100644 --- a/src/main/java/net/minecraft/server/EntityArmorStand.java +++ b/src/main/java/net/minecraft/server/EntityArmorStand.java @@ -701,7 +701,8 @@ public class EntityArmorStand extends EntityLiving { @Override public void killEntity() { - org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event + org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event // Paper - make cancellable + if (event.isCancelled()) return; // Paper - make cancellable this.die(); } diff --git a/src/main/java/net/minecraft/server/EntityFox.java b/src/main/java/net/minecraft/server/EntityFox.java index 2be6c7bde9..82a32d5dbf 100644 --- a/src/main/java/net/minecraft/server/EntityFox.java +++ b/src/main/java/net/minecraft/server/EntityFox.java @@ -571,15 +571,25 @@ public class EntityFox extends EntityAnimal { } @Override - protected void d(DamageSource damagesource) { - ItemStack itemstack = this.getEquipment(EnumItemSlot.MAINHAND); + protected org.bukkit.event.entity.EntityDeathEvent d(DamageSource damagesource) { // Paper + ItemStack itemstack = this.getEquipment(EnumItemSlot.MAINHAND).cloneItemStack(); // Paper + + // Paper start - Cancellable death event + org.bukkit.event.entity.EntityDeathEvent deathEvent = super.d(damagesource); + + // Below is code to drop + + if (deathEvent == null || deathEvent.isCancelled()) { + return deathEvent; + } + // Paper end if (!itemstack.isEmpty()) { this.a(itemstack); this.setSlot(EnumItemSlot.MAINHAND, ItemStack.a); } - super.d(damagesource); + return deathEvent; // Paper } public static boolean a(EntityFox entityfox, EntityLiving entityliving) { diff --git a/src/main/java/net/minecraft/server/EntityHorseChestedAbstract.java b/src/main/java/net/minecraft/server/EntityHorseChestedAbstract.java index 80717ad9ac..53aac5bccd 100644 --- a/src/main/java/net/minecraft/server/EntityHorseChestedAbstract.java +++ b/src/main/java/net/minecraft/server/EntityHorseChestedAbstract.java @@ -55,11 +55,19 @@ public abstract class EntityHorseChestedAbstract extends EntityHorseAbstract { this.a((IMaterial) Blocks.CHEST); } - this.setCarryingChest(false); + //this.setCarryingChest(false); // Paper - moved to post death logic } } + // Paper start + protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) { + if (this.isCarryingChest() && (event == null || !event.isCancelled())) { + this.setCarryingChest(false); + } + } + // Paper end + @Override public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java index fa097e0551..eed3e7c58e 100644 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ b/src/main/java/net/minecraft/server/EntityLiving.java @@ -89,7 +89,7 @@ public abstract class EntityLiving extends Entity { protected float aT; protected float aU; protected float aV; - protected int aW; + protected int aW; protected int getKillCount() { return this.aW; } // Paper - OBFHELPER public float lastDamage; protected boolean jumping; public float aZ; @@ -131,6 +131,7 @@ public abstract class EntityLiving extends Entity { public boolean collides = true; public boolean canPickUpLoot; public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper + public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event @Override public float getBukkitYaw() { @@ -1139,13 +1140,17 @@ public abstract class EntityLiving extends Entity { if (this.getHealth() <= 0.0F) { if (!this.f(damagesource)) { - SoundEffect soundeffect = this.getSoundDeath(); + // Paper start - moved into CraftEventFactory event caller for cancellable death event + //SoundEffect soundeffect = this.getSoundDeath(); - if (flag1 && soundeffect != null) { - this.a(soundeffect, this.getSoundVolume(), this.dn()); - } +// if (flag1 && soundeffect != null) { +// this.a(soundeffect, this.getSoundVolume(), this.dn()); +// } + this.silentDeath = !flag1; // mark entity as dying silently + // Paper end this.die(damagesource); + this.silentDeath = false; // Paper - cancellable death event - reset to default } } else if (flag1) { this.c(damagesource); @@ -1283,6 +1288,7 @@ public abstract class EntityLiving extends Entity { Entity entity = damagesource.getEntity(); EntityLiving entityliving = this.getKillingEntity(); + /* // Paper - move down to make death event cancellable if (this.aW >= 0 && entityliving != null) { entityliving.a(this, this.aW, damagesource); } @@ -1294,16 +1300,36 @@ public abstract class EntityLiving extends Entity { if (this.isSleeping()) { this.entityWakeup(); } + */ // Paper this.killed = true; - this.getCombatTracker().g(); + //this.getCombatTracker().g(); if (!this.world.isClientSide) { - this.d(damagesource); + org.bukkit.event.entity.EntityDeathEvent deathEvent = this.d(damagesource); + if (deathEvent == null || !deathEvent.isCancelled()) { + if (this.getKillCount() >= 0 && entityliving != null) { + entityliving.runKillTrigger(this, this.getKillCount(), damagesource); + } + if (entity != null) { + entity.onKill(this); + } + if (this.isSleeping()) { + this.entityWakeup(); + } + this.getCombatTracker().reset(); + } else { + this.killed = false; + this.setHealth((float) deathEvent.getReviveHealth()); + } + // Paper end + this.f(entityliving); } + if (this.killed) { // Paper this.world.broadcastEntityEffect(this, (byte) 3); this.setPose(EntityPose.DYING); + } // Paper } } @@ -1311,7 +1337,7 @@ public abstract class EntityLiving extends Entity { if (!this.world.isClientSide) { boolean flag = false; - if (entityliving instanceof EntityWither) { + if (this.killed && entityliving instanceof EntityWither) { // Paper if (this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING)) { BlockPosition blockposition = new BlockPosition(this); IBlockData iblockdata = Blocks.WITHER_ROSE.getBlockData(); @@ -1332,7 +1358,8 @@ public abstract class EntityLiving extends Entity { } } - protected void d(DamageSource damagesource) { + protected org.bukkit.event.entity.EntityDeathEvent processDeath(DamageSource damagesource) { return d(damagesource); } // Paper - OBFHELPER + protected org.bukkit.event.entity.EntityDeathEvent d(DamageSource damagesource) { // Paper Entity entity = damagesource.getEntity(); int i; @@ -1345,22 +1372,26 @@ public abstract class EntityLiving extends Entity { boolean flag = this.lastDamageByPlayerTime > 0; this.dropInventory(); // CraftBukkit - from below + org.bukkit.event.entity.EntityDeathEvent deathEvent; // Paper if (this.isDropExperience() && this.world.getGameRules().getBoolean(GameRules.DO_MOB_LOOT)) { this.a(damagesource, flag); this.dropDeathLoot(damagesource, i, flag); // CraftBukkit start - Call death event - CraftEventFactory.callEntityDeathEvent(this, this.drops); - this.drops = new ArrayList(); + deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper } else { - CraftEventFactory.callEntityDeathEvent(this); + deathEvent = CraftEventFactory.callEntityDeathEvent(this); // Paper // CraftBukkit end } + this.postDeathDropItems(deathEvent); // Paper + this.drops = new ArrayList<>(); // Paper // this.dropInventory();// CraftBukkit - moved up this.dropExperience(); + return deathEvent; // Paper } protected void dropInventory() {} + protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled // CraftBukkit start public int getExpReward() { @@ -1439,6 +1470,7 @@ public abstract class EntityLiving extends Entity { return SoundEffects.ENTITY_GENERIC_HURT; } + public final SoundEffect getDeathSoundEffect() { return this.getSoundDeath(); } // Paper - OBFHELPER @Nullable protected SoundEffect getSoundDeath() { return SoundEffects.ENTITY_GENERIC_DEATH; @@ -1921,10 +1953,12 @@ public abstract class EntityLiving extends Entity { } + public final float getDeathSoundVolume() { return this.getSoundVolume(); } // Paper - OBFHELPER protected float getSoundVolume() { return 1.0F; } + public float getSoundPitch() { return dn();} // Paper - OBFHELPER protected float dn() { return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F; } diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index a9a16eace9..52bbe4fc02 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -75,6 +75,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public int ping; public boolean viewingCredits; private int containerUpdateDelay; // Paper + // Paper start - cancellable death event + public boolean queueHealthUpdatePacket = false; + public net.minecraft.server.PacketPlayOutUpdateHealth queuedHealthUpdatePacket; + // Paper end // CraftBukkit start public String displayName; @@ -537,6 +541,15 @@ public class EntityPlayer extends EntityHuman implements ICrafting { String deathmessage = defaultMessage.getString(); org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, deathmessage, keepInventory); + // Paper start - cancellable death event + if (event.isCancelled()) { + // make compatible with plugins that might have already set the health in an event listener + if (this.getHealth() <= 0) { + this.setHealth((float) event.getReviveHealth()); + } + return; + } + // Paper end // SPIGOT-943 - only call if they have an inventory open if (this.activeContainer != this.defaultContainer) { @@ -675,8 +688,17 @@ public class EntityPlayer extends EntityHuman implements ICrafting { } } } - - return super.damageEntity(damagesource, f); + // Paper start - cancellable death events + //return super.damageEntity(damagesource, f); + this.queueHealthUpdatePacket = true; + boolean damaged = super.damageEntity(damagesource, f); + this.queueHealthUpdatePacket = false; + if (this.queuedHealthUpdatePacket != null) { + this.playerConnection.sendPacket(this.queuedHealthUpdatePacket); + this.queuedHealthUpdatePacket = null; + } + return damaged; + // Paper end } } } diff --git a/src/main/java/org/bukkit/craftbukkit/CraftSound.java b/src/main/java/org/bukkit/craftbukkit/CraftSound.java index 90fdf89c81..b761a41dcd 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftSound.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftSound.java @@ -821,6 +821,22 @@ public enum CraftSound { WEATHER_RAIN_ABOVE("weather.rain.above"); private final String minecraftKey; + // Paper start - cancellable death event + public static CraftSound getBySoundEffect(final SoundEffect effect) { + MinecraftKey key = IRegistry.SOUND_EVENT.getKey(effect); + Preconditions.checkArgument(key != null, "Key for sound effect %s not found?", effect.toString()); + + return valueOf(key.getKey().replace('.', '_').toUpperCase(java.util.Locale.ENGLISH)); + } + + public static Sound getSoundByEffect(final SoundEffect effect) { + return Sound.valueOf(getBySoundEffect(effect).name()); + } + + public static SoundEffect getSoundEffect(final Sound sound) { + return getSoundEffect(getSound(sound)); + } + // Paper end CraftSound(String minecraftKey) { this.minecraftKey = minecraftKey; } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 352ef3669d..a2bda708cd 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -1730,7 +1730,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player { } public void sendHealthUpdate() { - getHandle().playerConnection.sendPacket(new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel())); + // Paper start - cancellable death event + //getHandle().playerConnection.sendPacket(new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel())); + PacketPlayOutUpdateHealth packet = new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel()); + if (this.getHandle().queueHealthUpdatePacket) { + this.getHandle().queuedHealthUpdatePacket = packet; + } else { + this.getHandle().playerConnection.sendPacket(packet); + } + // Paper end } public void injectScaledMaxHealth(Collection collection, boolean force) { diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index f006b441ad..39ce40bd58 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -749,9 +749,16 @@ public class CraftEventFactory { public static EntityDeathEvent callEntityDeathEvent(EntityLiving victim, List drops) { CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity(); EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward()); + populateFields(victim, event); // Paper - make cancellable CraftWorld world = (CraftWorld) entity.getWorld(); Bukkit.getServer().getPluginManager().callEvent(event); + // Paper start - make cancellable + if (event.isCancelled()) { + return event; + } + playDeathSound(victim, event); + // Paper end victim.expToDrop = event.getDroppedExp(); for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { @@ -767,8 +774,15 @@ public class CraftEventFactory { CraftPlayer entity = victim.getBukkitEntity(); PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage); event.setKeepInventory(keepInventory); + populateFields(victim, event); // Paper - make cancellable org.bukkit.World world = entity.getWorld(); Bukkit.getServer().getPluginManager().callEvent(event); + // Paper start - make cancellable + if (event.isCancelled()) { + return event; + } + playDeathSound(victim, event); + // Paper end victim.keepLevel = event.getKeepLevel(); victim.newLevel = event.getNewLevel(); @@ -785,6 +799,31 @@ public class CraftEventFactory { return event; } + // Paper start - helper methods for making death event cancellable + // Add information to death event + private static void populateFields(EntityLiving victim, EntityDeathEvent event) { + event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue()); + event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent()); + net.minecraft.server.SoundEffect soundEffect = victim.getDeathSoundEffect(); + event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.getSoundByEffect(soundEffect) : null); + event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundCategory().name())); + event.setDeathSoundVolume(victim.getDeathSoundVolume()); + event.setDeathSoundPitch(victim.getSoundPitch()); + } + + // Play death sound manually + private static void playDeathSound(EntityLiving victim, EntityDeathEvent event) { + if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) { + EntityHuman source = victim instanceof EntityHuman ? (EntityHuman) victim : null; + double x = event.getEntity().getLocation().getX(); + double y = event.getEntity().getLocation().getY(); + double z = event.getEntity().getLocation().getZ(); + net.minecraft.server.SoundEffect soundEffect = org.bukkit.craftbukkit.CraftSound.getSoundEffect(event.getDeathSound()); + net.minecraft.server.SoundCategory soundCategory = net.minecraft.server.SoundCategory.valueOf(event.getDeathSoundCategory().name()); + victim.world.sendSoundEffect(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch()); + } + } + // Paper end /** * Server methods */ -- 2.25.0.windows.1