From dc943703d601afe8a65e5af90b9cac08fbbdf837 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Apr 2016 19:42:22 -0400
Subject: [PATCH] Don't spam reload spawn chunks in nether/end


diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index e693b43a23..e75ce9b4f5 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -2832,6 +2832,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
         return this.K;
     }
 
+    public boolean shouldStayLoaded(int i,  int j) { return g(i, j); } // Paper - OBFHELPER
     public boolean g(int i, int j) {
         BlockPosition blockposition = this.getSpawn();
         int k = i * 16 + 8 - blockposition.getX();
diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
index 6b62235e54..26ef3a41f2 100644
--- a/src/main/java/net/minecraft/server/WorldProvider.java
+++ b/src/main/java/net/minecraft/server/WorldProvider.java
@@ -69,7 +69,7 @@ public abstract class WorldProvider {
     public void l() {}
 
     public boolean a(int i, int j) {
-        return true;
+        return !this.b.shouldStayLoaded(i, j); // Paper - Use shouldStayLoaded check for all worlds
     }
 
     protected abstract void m();
-- 
2.18.0