From e1625b6c8dfcb3cb82f0e3a14397ce35eb32d94d Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 22 Mar 2016 12:04:28 -0500 Subject: [PATCH] Configurable spawn chances for skeleton horses diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 803e680894..be380ac75e 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -229,4 +229,12 @@ public class PaperWorldConfig { log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate); log("Creative Arrow Despawn Rate: " + creativeArrowDespawnRate); } + + public double skeleHorseSpawnChance; + private void skeleHorseSpawnChance() { + skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", 0.01D); + if (skeleHorseSpawnChance < 0) { + skeleHorseSpawnChance = 0.01D; // Vanilla value + } + } } diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java index ed6f3afcfe..aaeb888a8c 100644 --- a/src/main/java/net/minecraft/server/WorldServer.java +++ b/src/main/java/net/minecraft/server/WorldServer.java @@ -480,7 +480,7 @@ public class WorldServer extends World implements IAsyncTaskHandler { blockposition = this.a(new BlockPosition(j + (l & 15), 0, k + (l >> 8 & 15))); if (this.isRainingAt(blockposition)) { DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition); - boolean flag2 = this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.01D; + boolean flag2 = this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper if (flag2) { EntityHorseSkeleton entityhorseskeleton = new EntityHorseSkeleton(this); -- 2.21.0