From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 25 Aug 2020 20:45:36 -0400 Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported Uses correct setPositionRotation for Entity teleporting instead of setLocation as this is how Vanilla teleports entities. Cancel any pending motion when teleported. diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 83a469447e39b801442769fcb5979e987e2adae9..e65cb9c72e46d50b871d1c7b5789a1855622d934 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -54,6 +54,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke // CraftBukkit start private static final int CURRENT_LEVEL = 2; + boolean preserveMotion = true; // Paper - keep initial motion on first setPositionRotation static boolean isLevelAtLeast(NBTTagCompound tag, int level) { return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level; } @@ -1317,6 +1318,13 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke } public void setPositionRotation(double d0, double d1, double d2, float f, float f1) { + // Paper - cancel entity velocity if teleported + if (!preserveMotion) { + this.mot = Vec3D.ORIGIN; + } else { + this.preserveMotion = false; + } + // Paper end this.g(d0, d1, d2); this.yaw = f; this.pitch = f1; diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index d140832157bb502c0792993a2d9415c50e78a05b..c98287032082923f9c733b949cf4d76185e3001d 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -542,7 +542,7 @@ public class PlayerConnection implements PacketListenerPlayIn { public void a(PacketPlayInTeleportAccept packetplayinteleportaccept) { PlayerConnectionUtils.ensureMainThread(packetplayinteleportaccept, this, this.player.getWorldServer()); if (packetplayinteleportaccept.b() == this.teleportAwait && this.teleportPos != null) { // CraftBukkit - this.player.setLocation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch); + this.player.setPositionRotation(this.teleportPos.x, this.teleportPos.y, this.teleportPos.z, this.player.yaw, this.player.pitch); // Paper - use proper setPositionRotation for teleportation this.o = this.teleportPos.x; this.p = this.teleportPos.y; this.q = this.teleportPos.z; @@ -1386,7 +1386,7 @@ public class PlayerConnection implements PacketListenerPlayIn { // CraftBukkit end this.A = this.e; - this.player.setLocation(d0, d1, d2, f, f1); + this.player.setPositionRotation(d0, d1, d2, f, f1); // Paper - use proper setPositionRotation for teleportation this.player.forceCheckHighPriority(); // Paper this.player.playerConnection.sendPacket(new PacketPlayOutPosition(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.teleportAwait)); } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java index dc42bd1b2b89881789481d736a57011936857abf..c519b46c94792082c62acc05cdbec0734776edf5 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java @@ -555,7 +555,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity { } // entity.setLocation() throws no event, and so cannot be cancelled - entity.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); + entity.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper setPosition, as per vanilla teleporting // SPIGOT-619: Force sync head rotation also entity.setHeadRotation(location.getYaw()); ((net.minecraft.server.WorldServer) entity.world).chunkCheck(entity); // Spigot - register to new chunk