From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 00:28:11 -0700
Subject: [PATCH] add get-set drop chance to EntityEquipment


diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
index e8d6e1abf29a5c50e1cafa01c602f36596d42ecf..9841b4ed648b95272feee45e6f1e8fd9399c322e 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
@@ -244,6 +244,17 @@ public class CraftEntityEquipment implements EntityEquipment {
     public void setBootsDropChance(float chance) {
         setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance);
     }
+    // Paper start
+    @Override
+    public float getDropChance(EquipmentSlot slot) {
+        return getDropChance(CraftEquipmentSlot.getNMS(slot));
+    }
+
+    @Override
+    public void setDropChance(EquipmentSlot slot, float chance) {
+        setDropChance(CraftEquipmentSlot.getNMS(slot), chance);
+    }
+    // Paper end
 
     private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) {
         if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) {
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
index 7a8181f559cc3c92c3b3aa2ff8eda515719eba08..c326a75728fffbab301654afd94b6839c009fe93 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
@@ -354,4 +354,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
     public void setBootsDropChance(float chance) {
         throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
     }
+    // Paper start
+    @Override
+    public float getDropChance(EquipmentSlot slot) {
+        return 1;
+    }
+
+    @Override
+    public void setDropChance(EquipmentSlot slot, float chance) {
+        throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
+    }
+    // Paper end
 }