From b7c4fc493b7bd6aaf28dacd893e41c2ea5dd0ad3 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 27 Jul 2017 00:06:43 -0400
Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
 in a world

This behavior causes a save to occur even though saving was supposed to be turned off.

It's triggered when Hell/End worlds are empty of players.

diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index ab4f3b722..e428d4485 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -186,7 +186,7 @@ public class PlayerChunkMap {
             try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
             WorldProvider worldprovider = this.world.worldProvider;
 
-            if (!worldprovider.canRespawn()) {
+            if (!worldprovider.canRespawn() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
                 this.world.getChunkProvider().b();
             }
             } // Paper timing
-- 
2.21.0