From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 5 Jan 2020 17:24:34 -0600 Subject: [PATCH] Prevent bees loading chunks checking hive position diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java index 599cf33fe766539deba246feb724943dbefa2aab..c5069740e922dc6028ba98f2fe9edac216780a19 100644 --- a/src/main/java/net/minecraft/world/entity/animal/Bee.java +++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java @@ -496,6 +496,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal { if (!this.hasHive()) { return false; } else { + if (level.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s) BlockEntity tileentity = this.level.getBlockEntity(this.hivePos); return tileentity != null && tileentity.getType() == BlockEntityType.BEEHIVE;