From cd9e9e53a805dc38a57d7f7dfcb939e2edc2f8b9 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 13 Sep 2014 23:14:43 -0400 Subject: [PATCH] Configurable Keep Spawn Loaded range per world This lets you disable it for some worlds and lower it for others. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index d190e5228..cd8ee8df8 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -257,4 +257,10 @@ public class PaperWorldConfig { grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate)); log("Grass Spread Tick Rate: " + grassUpdateRate); } + + public short keepLoadedRange; + private void keepLoadedRange() { + keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16); + log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16)); + } } diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index ee45d3705..01c5d3c57 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -486,13 +486,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati List list = Lists.newArrayList(); Set set = Sets.newConcurrentHashSet(); - for (int i = -192; i <= 192 && this.isRunning(); i += 16) { - for (int j = -192; j <= 192 && this.isRunning(); j += 16) { + // Paper start + short radius = worldserver.paperConfig.keepLoadedRange; + for (int i = -radius; i <= radius && this.isRunning(); i += 16) { + for (int j = -radius; j <= radius && this.isRunning(); j += 16) { + // Paper end list.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4)); } + } // Paper + if (this.isRunning()) { // Paper + int expected = list.size(); // Paper + CompletableFuture completablefuture = worldserver.getChunkProvider().a((Iterable) list, (chunk) -> { set.add(chunk.getPos()); + if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper }); while (!completablefuture.isDone()) { @@ -507,11 +515,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati throw new RuntimeException(executionexception.getCause()); } catch (TimeoutException timeoutexception) { - this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625); + this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper } } - this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625); + this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper } } diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index 2e8485859..d77992640 100644 --- a/src/main/java/net/minecraft/server/World.java +++ b/src/main/java/net/minecraft/server/World.java @@ -2852,8 +2852,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc int k = i * 16 + 8 - blockposition.getX(); int l = j * 16 + 8 - blockposition.getZ(); boolean flag = true; + short keepLoadedRange = paperConfig.keepLoadedRange; // Paper - return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' + return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var } public LongSet ag() { diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 533dcd60d..e107ddcf7 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -1006,7 +1006,7 @@ public final class CraftServer implements Server { System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")"); if (internal.getWorld().getKeepSpawnInMemory()) { - short short1 = 196; + short short1 = internal.paperConfig.keepLoadedRange; // Paper long i = System.currentTimeMillis(); for (int j = -short1; j <= short1; j += 16) { for (int k = -short1; k <= short1; k += 16) { diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 262c3f910..a8c7e7931 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1419,8 +1419,9 @@ public class CraftWorld implements World { int chunkCoordX = chunkcoordinates.getX() >> 4; int chunkCoordZ = chunkcoordinates.getZ() >> 4; // Cycle through the 25x25 Chunks around it to load/unload the chunks. - for (int x = -12; x <= 12; x++) { - for (int z = -12; z <= 12; z++) { + int radius = world.paperConfig.keepLoadedRange / 16; // Paper + for (int x = -radius; x <= radius; x++) { // Paper + for (int z = -radius; z <= radius; z++) { // Paper if (keepLoaded) { loadChunk(chunkCoordX + x, chunkCoordZ + z); } else { -- 2.21.0