From 46242a1697a2b7a91f5b564f7fd02ea8d1bbcc02 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 7 Oct 2018 04:29:51 -0500
Subject: [PATCH] Add more Zombie API


diff --git a/src/main/java/org/bukkit/entity/Zombie.java b/src/main/java/org/bukkit/entity/Zombie.java
index 62923379..a6894903 100644
--- a/src/main/java/org/bukkit/entity/Zombie.java
+++ b/src/main/java/org/bukkit/entity/Zombie.java
@@ -48,4 +48,53 @@ public interface Zombie extends Monster {
      */
     @Deprecated
     public Villager.Profession getVillagerProfession();
+
+    // Paper start
+    /**
+     * Check if zombie is drowning
+     *
+     * @return True if zombie conversion process has begun
+     */
+    boolean isDrowning();
+
+    /**
+     * Make zombie start drowning
+     *
+     * @param drownedConversionTime Amount of time until zombie converts from drowning
+     */
+    void startDrowning(int drownedConversionTime);
+
+    /**
+     * Stop a zombie from starting the drowning conversion process
+     */
+    void stopDrowning();
+
+    /**
+     * Set if zombie has its arms raised
+     *
+     * @param raised True to raise arms
+     */
+    void setArmsRaised(boolean raised);
+
+    /**
+     * Check if zombie has arms raised
+     *
+     * @return True if arms are raised
+     */
+    boolean isArmsRaised();
+
+    /**
+     * Check if this zombie will burn in the sunlight
+     *
+     * @return True if zombie will burn in sunlight
+     */
+    boolean shouldBurnInDay();
+
+    /**
+     * Set if this zombie should burn in the sunlight
+     *
+     * @param shouldBurnInDay True to burn in sunlight
+     */
+    void setShouldBurnInDay(boolean shouldBurnInDay);
+    // Paper end
 }
-- 
2.19.1