From 656019b7f95b56cca236de20cb9940e6f438769a Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 23:48:39 -0400
Subject: [PATCH] Auto fix bad Y levels on player login

Bring down to a saner Y level if super high, as this can cause the server to crash

diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 260fa3e678..fcb5f590df 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -187,6 +187,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
 
     public void a(NBTTagCompound nbttagcompound) {
         super.a(nbttagcompound);
+        if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world
         if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
             if (this.bK().getForceGamemode()) {
                 this.playerInteractManager.setGameMode(this.bK().getGamemode());
-- 
2.21.0