From 20c689599b300747b7b102d0ef48e917b3e6ffdb Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins

Check if the player is still connected after firing event. Fixes BUKKIT-4327

diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 79c3b98..971cfa5 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -422,6 +422,9 @@ public abstract class PlayerList {
             Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
             PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
             this.cserver.getPluginManager().callEvent(respawnEvent);
+            if (entityplayer.playerConnection.disconnected) {
+                return entityplayer;
+            }
 
             location = respawnEvent.getRespawnLocation();
             entityplayer.reset();
-- 
1.8.1.2