From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 22 Aug 2020 23:36:21 +0200
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases


diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 61aee2c109614a014149ae5a15ad2a28c796cb9d..22266fda4de9b5fbace3b8e55ce390b8d7e75a65 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1981,12 +1981,14 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
     }
     // Paper end
 
+    public final void setSpawn(BlockPos blockposition, float f) { this.setDefaultSpawnPos(blockposition, f); } // Paper - OBFHELPER
     public void setDefaultSpawnPos(BlockPos pos, float angle) {
         // Paper - configurable spawn radius
         BlockPos prevSpawn = this.getSpawn();
         //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
 
         this.levelData.setSpawn(pos, angle);
+        new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
         if (this.keepSpawnInMemory) {
             // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
             this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 793b1309528671ce822d5a484ff9e40d6eba4e9d..37513a1774f5a6611338c1b90018b974238ddbf6 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -371,11 +371,13 @@ public class CraftWorld implements World {
     public boolean setSpawnLocation(int x, int y, int z, float angle) {
         try {
             Location previousLocation = getSpawnLocation();
-            world.levelData.setSpawn(new BlockPos(x, y, z), angle);
+            world.setSpawn(new BlockPos(x, y, z), angle); // Paper - use WorldServer#setSpawn
 
+            // Paper start - move to nms.World
             // Notify anyone who's listening.
-            SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
-            server.getPluginManager().callEvent(event);
+            // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+            // server.getPluginManager().callEvent(event);
+            // Paper end
 
             return true;
         } catch (Exception e) {