From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 6 May 2020 23:30:30 -0400 Subject: [PATCH] Optimize NibbleArray to use pooled buffers Massively reduces memory allocation of 2048 byte buffers by using an object pool for these. Uses lots of advanced new capabilities of the Paper codebase :) diff --git a/src/main/java/net/minecraft/network/protocol/game/PacketPlayOutLightUpdate.java b/src/main/java/net/minecraft/network/protocol/game/PacketPlayOutLightUpdate.java index 247d969e7d1aa59d9650fce1032aaa09db3903e5..f6cb758500f7ffc46c7255f980d196eb1095a6b0 100644 --- a/src/main/java/net/minecraft/network/protocol/game/PacketPlayOutLightUpdate.java +++ b/src/main/java/net/minecraft/network/protocol/game/PacketPlayOutLightUpdate.java @@ -1,6 +1,8 @@ package net.minecraft.network.protocol.game; import com.google.common.collect.Lists; +import io.netty.channel.ChannelFuture; // Paper + import java.io.IOException; import java.util.Iterator; import java.util.List; @@ -24,14 +26,43 @@ public class PacketPlayOutLightUpdate implements Packet { private List h; private boolean i; + // Paper start + java.lang.Runnable cleaner1; + java.lang.Runnable cleaner2; + java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0); + + @Override + public void onPacketDispatch(EntityPlayer player) { + remainingSends.incrementAndGet(); + } + + @Override + public void onPacketDispatchFinish(EntityPlayer player, ChannelFuture future) { + if (remainingSends.decrementAndGet() <= 0) { + // incase of any race conditions, schedule this delayed + MCUtil.scheduleTask(5, () -> { + if (remainingSends.get() == 0) { + cleaner1.run(); + cleaner2.run(); + } + }, "Light Packet Release"); + } + } + + @Override + public boolean hasFinishListener() { + return true; + } + + // Paper end public PacketPlayOutLightUpdate() {} public PacketPlayOutLightUpdate(ChunkCoordIntPair chunkcoordintpair, LightEngine lightengine, boolean flag) { this.a = chunkcoordintpair.x; this.b = chunkcoordintpair.z; this.i = flag; - this.g = Lists.newArrayList(); - this.h = Lists.newArrayList(); + this.g = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.g, NibbleArray::releaseBytes); // Paper + this.h = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.h, NibbleArray::releaseBytes); // Paper for (int i = 0; i < 18; ++i) { NibbleArray nibblearray = lightengine.a(EnumSkyBlock.SKY).a(SectionPosition.a(chunkcoordintpair, -1 + i)); @@ -42,7 +73,7 @@ public class PacketPlayOutLightUpdate implements Packet { this.e |= 1 << i; } else { this.c |= 1 << i; - this.g.add(nibblearray.asBytes().clone()); + this.g.add(nibblearray.getCloneIfSet()); // Paper } } @@ -51,7 +82,7 @@ public class PacketPlayOutLightUpdate implements Packet { this.f |= 1 << i; } else { this.d |= 1 << i; - this.h.add(nibblearray1.asBytes().clone()); + this.h.add(nibblearray1.getCloneIfSet()); // Paper } } } @@ -64,8 +95,8 @@ public class PacketPlayOutLightUpdate implements Packet { this.i = flag; this.c = i; this.d = j; - this.g = Lists.newArrayList(); - this.h = Lists.newArrayList(); + this.g = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.g, NibbleArray::releaseBytes); // Paper + this.h = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.h, NibbleArray::releaseBytes); // Paper for (int k = 0; k < 18; ++k) { NibbleArray nibblearray; @@ -73,7 +104,7 @@ public class PacketPlayOutLightUpdate implements Packet { if ((this.c & 1 << k) != 0) { nibblearray = lightengine.a(EnumSkyBlock.SKY).a(SectionPosition.a(chunkcoordintpair, -1 + k)); if (nibblearray != null && !nibblearray.c()) { - this.g.add(nibblearray.asBytes().clone()); + this.g.add(nibblearray.getCloneIfSet()); // Paper } else { this.c &= ~(1 << k); if (nibblearray != null) { @@ -85,7 +116,7 @@ public class PacketPlayOutLightUpdate implements Packet { if ((this.d & 1 << k) != 0) { nibblearray = lightengine.a(EnumSkyBlock.BLOCK).a(SectionPosition.a(chunkcoordintpair, -1 + k)); if (nibblearray != null && !nibblearray.c()) { - this.h.add(nibblearray.asBytes().clone()); + this.h.add(nibblearray.getCloneIfSet()); // Paper } else { this.d &= ~(1 << k); if (nibblearray != null) { diff --git a/src/main/java/net/minecraft/world/level/chunk/NibbleArray.java b/src/main/java/net/minecraft/world/level/chunk/NibbleArray.java index 2e86be5be969ebf672ef3844e1367583c823f252..50fc6316bfd42a532f792ba7557783eea3988a55 100644 --- a/src/main/java/net/minecraft/world/level/chunk/NibbleArray.java +++ b/src/main/java/net/minecraft/world/level/chunk/NibbleArray.java @@ -1,17 +1,76 @@ package net.minecraft.world.level.chunk; +import com.destroystokyo.paper.util.pooled.PooledObjects; // Paper + +import javax.annotation.Nonnull; import javax.annotation.Nullable; import net.minecraft.SystemUtils; public class NibbleArray { - @Nullable - protected byte[] a; + // Paper start + public static byte[] EMPTY_NIBBLE = new byte[2048]; + private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072); + private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8)); + public static final PooledObjects BYTE_2048 = new PooledObjects<>(() -> new byte[2048], maxPoolSize); + public static void releaseBytes(byte[] bytes) { + if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) { + System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048); + BYTE_2048.release(bytes); + } + } + + public NibbleArray markPoolSafe(byte[] bytes) { + if (bytes != EMPTY_NIBBLE) this.a = bytes; + return markPoolSafe(); + } + public NibbleArray markPoolSafe() { + poolSafe = true; + return this; + } + public byte[] getIfSet() { + return this.a != null ? this.a : EMPTY_NIBBLE; + } + public byte[] getCloneIfSet() { + if (a == null) { + return EMPTY_NIBBLE; + } + byte[] ret = BYTE_2048.acquire(); + System.arraycopy(getIfSet(), 0, ret, 0, 2048); + return ret; + } + + public NibbleArray cloneAndSet(byte[] bytes) { + if (bytes != null && bytes != EMPTY_NIBBLE) { + this.a = BYTE_2048.acquire(); + System.arraycopy(bytes, 0, this.a, 0, 2048); + } + return this; + } + boolean poolSafe = false; + public java.lang.Runnable cleaner; + private void registerCleaner() { + if (!poolSafe) { + cleaner = MCUtil.registerCleaner(this, this.a, NibbleArray::releaseBytes); + } else { + cleaner = MCUtil.once(() -> NibbleArray.releaseBytes(this.a)); + } + } + // Paper end + @Nullable protected byte[] a; + public NibbleArray() {} public NibbleArray(byte[] abyte) { + // Paper start + this(abyte, false); + } + public NibbleArray(byte[] abyte, boolean isSafe) { this.a = abyte; + if (!isSafe) this.a = getCloneIfSet(); // Paper - clone for safety + registerCleaner(); + // Paper end if (abyte.length != 2048) { throw (IllegalArgumentException) SystemUtils.c((Throwable) (new IllegalArgumentException("ChunkNibbleArrays should be 2048 bytes not: " + abyte.length))); } @@ -45,7 +104,8 @@ public class NibbleArray { public void a(int i, int j) { // PAIL: private -> public if (this.a == null) { - this.a = new byte[2048]; + this.a = BYTE_2048.acquire(); // Paper + registerCleaner();// Paper } int k = this.d(i); @@ -67,14 +127,36 @@ public class NibbleArray { public byte[] asBytes() { if (this.a == null) { this.a = new byte[2048]; + } else { // Paper start + // Accessor may need this object past garbage collection so need to clone it and return pooled value + // If we know its safe for pre GC access, use asBytesPoolSafe(). If you just need read, use getIfSet() + Runnable cleaner = this.cleaner; + if (cleaner != null) { + this.a = this.a.clone(); + cleaner.run(); // release the previously pooled value + this.cleaner = null; + } + } + // Paper end + + return this.a; + } + + @Nonnull + public byte[] asBytesPoolSafe() { + if (this.a == null) { + this.a = BYTE_2048.acquire(); // Paper + registerCleaner(); // Paper } + //noinspection ConstantConditions return this.a; } + // Paper end public NibbleArray copy() { return this.b(); } // Paper - OBFHELPER public NibbleArray b() { - return this.a == null ? new NibbleArray() : new NibbleArray((byte[]) this.a.clone()); + return this.a == null ? new NibbleArray() : new NibbleArray(this.a); // Paper - clone in ctor } public String toString() { diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkRegionLoader.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkRegionLoader.java index 358b3c396e8201fa5f82778179e8a300b4aed908..120115b44c2ec592fe0f90eee89bb213d4e8325e 100644 --- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkRegionLoader.java +++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkRegionLoader.java @@ -434,11 +434,11 @@ public class ChunkRegionLoader { } if (nibblearray != null && !nibblearray.c()) { - nbttagcompound2.setByteArray("BlockLight", nibblearray.asBytes()); + nbttagcompound2.setByteArray("BlockLight", nibblearray.asBytesPoolSafe().clone()); // Paper } if (nibblearray1 != null && !nibblearray1.c()) { - nbttagcompound2.setByteArray("SkyLight", nibblearray1.asBytes()); + nbttagcompound2.setByteArray("SkyLight", nibblearray1.asBytesPoolSafe().clone()); // Paper } nbttaglist.add(nbttagcompound2); diff --git a/src/main/java/net/minecraft/world/level/lighting/LightEngineStorage.java b/src/main/java/net/minecraft/world/level/lighting/LightEngineStorage.java index 5b1ff4ff87591dd4ff0b79e4ac6ff0494fc3d0f8..9ba9efb181b9607f25b7c921e69e4c59b182d429 100644 --- a/src/main/java/net/minecraft/world/level/lighting/LightEngineStorage.java +++ b/src/main/java/net/minecraft/world/level/lighting/LightEngineStorage.java @@ -156,7 +156,7 @@ public abstract class LightEngineStorage> e protected NibbleArray j(long i) { NibbleArray nibblearray = (NibbleArray) this.i.get(i); - return nibblearray != null ? nibblearray : new NibbleArray(); + return nibblearray != null ? nibblearray : new NibbleArray().markPoolSafe(); // Paper } protected void a(LightEngineLayer lightenginelayer, long i) { @@ -338,12 +338,12 @@ public abstract class LightEngineStorage> e protected void a(long i, @Nullable NibbleArray nibblearray, boolean flag) { if (nibblearray != null) { - this.i.put(i, nibblearray); + NibbleArray remove = this.i.put(i, nibblearray); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed if (!flag) { this.n.add(i); } } else { - this.i.remove(i); + NibbleArray remove = this.i.remove(i); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed } } diff --git a/src/main/java/net/minecraft/world/level/lighting/LightEngineStorageArray.java b/src/main/java/net/minecraft/world/level/lighting/LightEngineStorageArray.java index ed7864c552054fc47c6010a094230ce4aebf1c54..0ab4917053c090c874e8bb59e750fd909636f89d 100644 --- a/src/main/java/net/minecraft/world/level/lighting/LightEngineStorageArray.java +++ b/src/main/java/net/minecraft/world/level/lighting/LightEngineStorageArray.java @@ -34,7 +34,9 @@ public abstract class LightEngineStorageArray