From 5a73aca979f463c09266b54e433b9b3278e84410 Mon Sep 17 00:00:00 2001 From: Techcable Date: Wed, 30 Nov 2016 20:56:58 -0600 Subject: [PATCH] Speedup BlockPos by fixing inlining Normally the JVM can inline virtual getters by having two sets of code, one is the 'optimized' code and the other is the 'deoptimized' code. If a single type is used 99% of the time, then its worth it to inline, and to revert to 'deoptimized' the 1% of the time we encounter other types. But if two types are encountered commonly, then the JVM can't inline them both, and the call overhead remains. This scenario also occurs with BlockPos and MutableBlockPos. The variables in BlockPos are final, so MutableBlockPos can't modify them. MutableBlockPos fixes this by adding custom mutable variables, and overriding the getters to access them. This approach with utility methods that operate on MutableBlockPos and BlockPos. Specific examples are BlockPosition.up(), and World.isValidLocation(). It makes these simple methods much slower than they need to be. This should result in an across the board speedup in anything that accesses blocks or does logic with positions. This is based upon conclusions drawn from inspecting the assenmbly generated bythe JIT compiler on my mircorbenchmarks. They had 'callq' (invoke) instead of 'mov' (get from memory) instructions. diff --git a/src/main/java/net/minecraft/server/BaseBlockPosition.java b/src/main/java/net/minecraft/server/BaseBlockPosition.java index 7cb46d7a9..e96428bb2 100644 --- a/src/main/java/net/minecraft/server/BaseBlockPosition.java +++ b/src/main/java/net/minecraft/server/BaseBlockPosition.java @@ -7,22 +7,22 @@ import javax.annotation.concurrent.Immutable; public class BaseBlockPosition implements Comparable { public static final BaseBlockPosition ZERO = new BaseBlockPosition(0, 0, 0); - private final int a; - private final int b; - private final int c; // Paper start + protected int x; + protected int y; + protected int z; public boolean isValidLocation() { - return a >= -30000000 && c >= -30000000 && a < 30000000 && c < 30000000 && b >= 0 && b < 256; + return x >= -30000000 && z >= -30000000 && x < 30000000 && z < 30000000 && y >= 0 && y < 256; } public boolean isInvalidYLocation() { - return b < 0 || b >= 256; + return y < 0 || y >= 256; } // Paper end public BaseBlockPosition(int i, int j, int k) { - this.a = i; - this.b = j; - this.c = k; + this.x = i; + this.y = j; + this.z = k; } public BaseBlockPosition(double d0, double d1, double d2) { @@ -49,24 +49,26 @@ public class BaseBlockPosition implements Comparable { return this.getY() == baseblockposition.getY() ? (this.getZ() == baseblockposition.getZ() ? this.getX() - baseblockposition.getX() : this.getZ() - baseblockposition.getZ()) : this.getY() - baseblockposition.getY(); } - public int getX() { - return this.a; + // Paper start + public final int getX() { + return this.x; } public int getY() { - return this.b; + return this.y; } public int getZ() { - return this.c; + return this.z; } + // Paper end public BaseBlockPosition d(BaseBlockPosition baseblockposition) { return new BaseBlockPosition(this.getY() * baseblockposition.getZ() - this.getZ() * baseblockposition.getY(), this.getZ() * baseblockposition.getX() - this.getX() * baseblockposition.getZ(), this.getX() * baseblockposition.getY() - this.getY() * baseblockposition.getX()); } public boolean a(BaseBlockPosition baseblockposition, double d0) { - return this.distanceSquared((double) baseblockposition.a, (double) baseblockposition.b, (double) baseblockposition.c, false) < d0 * d0; + return this.distanceSquared((double) baseblockposition.x, (double) baseblockposition.y, (double) baseblockposition.z, false) < d0 * d0; // Paper } public boolean a(IPosition iposition, double d0) { @@ -91,9 +93,9 @@ public class BaseBlockPosition implements Comparable { } public int n(BaseBlockPosition baseblockposition) { - float f = (float) Math.abs(baseblockposition.getX() - this.a); - float f1 = (float) Math.abs(baseblockposition.getY() - this.b); - float f2 = (float) Math.abs(baseblockposition.getZ() - this.c); + float f = (float) Math.abs(baseblockposition.getX() - this.x); // Paper + float f1 = (float) Math.abs(baseblockposition.getY() - this.y); // Paper + float f2 = (float) Math.abs(baseblockposition.getZ() - this.z); // Paper return (int) (f + f1 + f2); } diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java index 64700b97c..a5e5a4eba 100644 --- a/src/main/java/net/minecraft/server/BlockPosition.java +++ b/src/main/java/net/minecraft/server/BlockPosition.java @@ -335,11 +335,12 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali } public static class MutableBlockPosition extends BlockPosition { - + // Paper start - comment out + /* protected int b; protected int c; protected int d; - // Paper start + @Override public boolean isValidLocation() { return b >= -30000000 && d >= -30000000 && b < 30000000 && d < 30000000 && c >= 0 && c < 256; @@ -348,6 +349,7 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali public boolean isInvalidYLocation() { return c < 0 || c >= 256; } + */ // Paper end public MutableBlockPosition() { @@ -359,10 +361,13 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali } public MutableBlockPosition(int i, int j, int k) { - super(0, 0, 0); + // Paper start + super(i, j, k); + /* this.b = i; this.c = j; - this.d = k; + this.d = k;*/ + // Paper end } public MutableBlockPosition(double d0, double d1, double d2) { @@ -389,6 +394,9 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali return super.a(enumblockrotation).immutableCopy(); } + + /* + // Paper start - use parent getters @Override public int getX() { return this.b; @@ -402,13 +410,16 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali @Override public int getZ() { return this.d; - } + }*/ + // Paper end public BlockPosition.MutableBlockPosition setValues(int i, int j, int k) { return d(i, j, k);} // Paper - OBFHELPER public BlockPosition.MutableBlockPosition d(int i, int j, int k) { - this.b = i; - this.c = j; - this.d = k; + // Paper start - use xyz + this.x = i; + this.y = j; + this.z = k; + // Paper end return this; } @@ -438,15 +449,15 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali } public BlockPosition.MutableBlockPosition c(EnumDirection enumdirection, int i) { - return this.d(this.b + enumdirection.getAdjacentX() * i, this.c + enumdirection.getAdjacentY() * i, this.d + enumdirection.getAdjacentZ() * i); + return this.d(this.x + enumdirection.getAdjacentX() * i, this.y + enumdirection.getAdjacentY() * i, this.z + enumdirection.getAdjacentZ() * i); } public BlockPosition.MutableBlockPosition e(int i, int j, int k) { - return this.d(this.b + i, this.c + j, this.d + k); + return this.d(this.x + i, this.y + j, this.z + k); } public void p(int i) { - this.c = i; + this.y = i; // Paper change to y } @Override -- 2.21.0