From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger <admin@benndorf.dev>
Date: Wed, 29 Apr 2020 02:09:17 +0200
Subject: [PATCH] Allow delegation to vanilla chunk gen


diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
index d8e301befb37b540bc246cf58988923b0ab23375..77e824f6071782def8865fc178e2f064f109cebb 100644
--- a/src/main/java/org/bukkit/Bukkit.java
+++ b/src/main/java/org/bukkit/Bukkit.java
@@ -1905,6 +1905,24 @@ public final class Bukkit {
         return server.createChunkData(world);
     }
 
+    // Paper start
+    /**
+     * Create a ChunkData for use in a generator, that is populated by the vanilla generator for that world
+     *
+     * @param world the world to create the ChunkData for
+     * @param x the x coordinate of the chunk
+     * @param z the z coordinate of the chunk
+     * @return a new ChunkData for the world
+     * @deprecated The new multi-stage worldgen API allows a similar effect by overriding all of the "shouldGenerate..." methods to
+     * return true, and then modifying the chunkdata in a later stage such as surface or bedrock generation.
+     */
+    @NotNull
+    @Deprecated(forRemoval = true)
+    public static ChunkGenerator.ChunkData createVanillaChunkData(@NotNull World world, int x, int z) {
+        return server.createVanillaChunkData(world, x, z);
+    }
+    // Paper stop
+
     /**
      * Creates a boss bar instance to display to players. The progress
      * defaults to 1.0
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index 16f631fdde4b63e0ed3162486dba684697bdffa7..a7e1d81a8a5e14f556d6b462dfba7f2e49f06f5f 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -1600,6 +1600,22 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
     @NotNull
     public ChunkGenerator.ChunkData createChunkData(@NotNull World world);
 
+    // Paper start
+    /**
+     * Create a ChunkData for use in a generator, that is populated by the vanilla generator for that world.
+     *
+     * @param world the world to create the ChunkData for
+     * @param x the x coordinate of the chunk
+     * @param z the z coordinate of the chunk
+     * @return a new ChunkData for the world
+     * @deprecated The new multi-stage worldgen API allows a similar effect by overriding all of the "shouldGenerate..." methods to
+     * return true, and then modifying the chunkdata in a later stage such as surface or bedrock generation.
+     */
+    @NotNull
+    @Deprecated(forRemoval = true)
+    ChunkGenerator.ChunkData createVanillaChunkData(@NotNull World world, int x, int z);
+    // Paper end
+
     /**
      * Creates a boss bar instance to display to players. The progress
      * defaults to 1.0
diff --git a/src/main/java/org/bukkit/generator/ChunkGenerator.java b/src/main/java/org/bukkit/generator/ChunkGenerator.java
index 7cf8ffb5a29d1cf382064b3aca0353a53b89fa9e..ab972330f6219fae8d1d443b36dd9b04df22d777 100644
--- a/src/main/java/org/bukkit/generator/ChunkGenerator.java
+++ b/src/main/java/org/bukkit/generator/ChunkGenerator.java
@@ -453,6 +453,22 @@ public abstract class ChunkGenerator {
         return false;
     }
 
+    // Paper start
+    /**
+     * Create a ChunkData for use in a generator, that is populated by the vanilla generator for that world
+     *
+     * @param world the world to create the ChunkData for
+     * @param x the x coordinate of the chunk
+     * @param z the z coordinate of the chunk
+     * @return a new ChunkData for the world
+     *
+     */
+    @NotNull
+    public ChunkData createVanillaChunkData(@NotNull World world, int x, int z) {
+        return Bukkit.getServer().createVanillaChunkData(world, x, z);
+    }
+    // Paper end
+
     /**
      * Data for a Chunk.
      */