From 2d521b50b05f62a77cd6109a50cee90788186f29 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 27 Jul 2017 00:06:43 -0400
Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
 in a world

This behavior causes a save to occur even though saving was supposed to be turned off.

It's triggered when Hell/End worlds are empty of players.

diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index cf5c76a78e..bfe2d03a57 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -194,7 +194,7 @@ public class PlayerChunkMap {
             try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
             WorldProvider worldprovider = this.world.worldProvider;
 
-            if (!worldprovider.p()) {
+            if (!worldprovider.p() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
                 this.world.getChunkProviderServer().b();
             }
             } // Paper timing
-- 
2.18.0